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[macOS] Opening Launchpad on MacOS doesn't trigger OnApplicationPause/On...
How to reproduce:1. Open user-submitted project (OnAppPauseTest)2. Build and run the project3. While the application is focused open... Read more
Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...
How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more
[2D] NullReferenceException is thrown on selecting "Restore Default Pose...
On selecting "Restore Default Pose" property under "CCD Solver 2D (Script)" causes the editor to throw NullReferenceException, refer... Read more
[Android] Banner Ads not working on application when built to Android de...
To reproduce:1. Open attached project2. Build and run to android device3. In application change the level from 1 to 24. Press load t... Read more
[HDRP][LookDev] "Sun Position" icon clipped with window layout under "En...
"Sun Position" property icon under "Environment Settings" clipped with "Look Dev" window layout, refer attached screenshot Steps to ... Read more
[D3D11] Game view Statistics tab reports false values when using SRP
How to reproduce:1. Create a new URP Template project2. Open the Statistics tab in the Game window3. Observe the number of triangles... Read more
Raycast fails to hit Collider when aimed from certain distances and angles
How to reproduce:1. Open attached project "Case_1211371" and load SampleScene2. Press Play3. Click "A" and observe the Console Expec... Read more
[IAP] DLL errors on reimporting IAP store packages
IAP store package is missing reference assemblies causing DLL errors on reimporting IAP store packages Steps To Reproduce: 1. Create... Read more
Exiting playmode resets all settings on Device Simulator window
Steps to reproduce:1. Open new project2. Download Device Simulator (version 2.0.0 preview) package3. Open the Simulator window by go... Read more
[Timeline] ArgumentException in SignalReceiver when all Signals are set ...
In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
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