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[HDRP] APV probes dont display for some brick levels
Reproduction: 1) Open APV tunnel project 2) Disable Local APV volumes, enable the global one 3) Add a static cube to force ... Read more
[Android] "playerInput.currentControlScheme" displays "Keyboard" InputCo...
How to reproduce: 1. Open the user’s attached “My project.zip“ project 2. Connect a gamepad to the Android device 3. Build and Ru... Read more
commandBuffer.SetRenderTarget will only bind the first slice when sliceI...
How to reproduce: 1. Open the user-attached project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Select the "Quad" Game... Read more
There is no way to get SSAO (Screen Space Ambient Occlusion) on an objec...
Steps to reproduce: 1. Open the “SSAO bug” project 2. Open the Game view Expected result: Both guns look the same Actual result: T... Read more
NullReferenceException when calling EditorCoroutineUtility.StopCoroutine...
Reproduction steps: 1. Open the “Coroutines“ project 2. Open the “SampleScene“ scene 3. In Scene view disable and enable 2D mode Ex... Read more
[Perforce] VersionControl.Task.Wait makes Editor unresponsive for a long...
How to reproduce: 1. Open the attached “My project” project 2. Connect it to Perforce server 3. Open the Profiler to measure the ... Read more
Generated C++ code fails to compile due to invalid il2cpp_codegen_cast_s...
How to reproduce: # Open the attached project "PDA-AR.zip" # Build the project for UWP # Open the built project with Visual Stu... Read more
Private fields disappear in the Inspector window when entering Play mode...
How to reproduce: 1. Open the attached “Debug.zip” project 2. Open the “SampleScene” Scene 3. In the Inspector window press three... Read more
HDRP Template Standalone Player crashes after a few seconds.
Tested with trunk version 2023.1.0a22 (da1bc412114d) How to reproduce: # Open the project from google drive or create a new HDR... Read more
System.InvalidOperationException error when building the project for UWP
How to reproduce: 1. Open the attached project “TestNonPorted.zip” 2. Build the project for UWP Expected results: Build if succ... Read more
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