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The y is flipped when Texture2D.ReadPixels from source
How to reproduce: 1. Open the attached project “read_pixels_test.zip” 2. Enter Play Mode Expected results: The third texture in... Read more
FailedConvertingLightCookie error is shown when generating lighting
Reproduction steps: 1. Open the attached project “CrashRepro” 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Click Window... Read more
[Andorid] Compute Shader won't be reimported when Graphics API is changed
Reproduction steps: # Open the user’s attached project “GraphicsAPIbug” # Go to Player Settings (menu: Edit > Project Settings >... Read more
The "Failed to load window layout" error is thrown when creating a New P...
To reproduce: * Open Unity Hub and create a project with the "3D" Template; * When the project is opened inspect the Console win... Read more
NullReferenceException after deleting sequence in the Sequences window
How to reproduce: 1. Open the attached Unity project or create a new one 2. Open Sequences window 3. Create child sequences until on... Read more
[VFX Graph] Infinity values in Transform throw errors
How to reproduce: # Create VFX Graph and open it # In Bounds Size X channel enter value ‘{*}3.402823e+38’{*} # Observe errors... Read more
[Android][Vulkan] SkinnedMeshRenderer doesn't render mesh when using Sna...
How to reproduce: 1. Open the user’s attached “AndroidSkinnedMesh” project 2. Build and Run the “SkinnedChar” Scene on Android 3.... Read more
Unity Input System: Binding serialiser unsets the path if overrides are ...
Any activate override will serialize all overrides even if null. Reference: https://github.com/Unity-Technologies/InputSystem/blob/... Read more
Joy-Con's (L) left arrow key button press is recorded as Trigger instead...
How to reproduce: 1. Connect the Left Joy-Con using Bluetooth 2. Open the attached project “IN-5639.zip“ 3. Open “Assets/Input.input... Read more
TouchPhase.Began is not always reported when using UnityEngine.InputSyst...
Repro case: {code:c#} using UnityEngine; using UnityEngine.InputSystem.EnhancedTouch; public class TouchController : MonoBehav... Read more
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