Search Issue Tracker
By Design
Votes
3
Found in
5.1.0p1
Issue ID
706796
Regression
No
[CharacterController] isGrounded returns wrong values while character is standing on a simple plane
Steps to reproduce:
1. Open the attached project
2. Add a 'Test' input button in Editor/Project Settings/Input
3. Open and play the 'Aaron Scene'
4. Click the 'Test' key to trigger isGrounded check
5. Notice in the console the printed results. If standing still, isGrounded always returns 'false', if running, sometimes it returns 'true', though most of the time it still returns false.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TutorialManager Warnings are thrown when creating Test Track or LEGO Templates
- Incorrect ScrollToItem behavior when called on a deattached ListView
- Zooming in/out in Scene View window on the display the zoom takes place in does not work
- Changing Game View resolution when there are 2 Game View Windows on 2 different displays makes the view stretched
- Maximising Game view window on one display makes black bars appear on another display
Add comment