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[HDRP] Wizard UI no longer fits
HDRP wizard text no longer fits. Read more
[Linux] Linux Editor does not warn you if Vulkan Linux Package is not in...
HDRP Package doesn't work with OpenGL, but Unity Editor doesn't warn the user if they can actually run Vulkan. It even allows you to... Read more
ExternalAPI::Failure HTTP Status 404 Unauthorized appears in Console whe...
Description This error seems to happen frequently when you leave the Editor open. Editor version 2019.1.9f1 Steps to repro I saw thi... Read more
[IMGUI] Dropdown icon for "Contacts" properties doesn't work under "Poly...
The Dropdown icon for "Contacts" properties doesn't work under the "Polygon Collider 2D" component in Inspector. Steps to repro:1. C... Read more
[ECS] Invalid IL code is generated and errors are thrown when using ECS ...
How to reproduce:1. Open the attached project ("case_1203905-Onmaku.zip")2. Open Test Runner3. Run the tests ("E7.Onmaku.SimfileEdit... Read more
Editor crashes on prcore::BlitImage when changing Texture Shape to Cube ...
How to reproduce:1. Open the attached project "case_1209431"2. Select the "StandardCubeMap.hdr" file in the Project window3. Change ... Read more
[Shader Graph] Entries list sections overlapped with each other in Enum ...
Display Name & Reference Suffix sections are overlapped with each other in Entries under Enum / Material Quality keywords while ... Read more
[TMP] NullReferenceException is thrown on selecting Ellipsis property un...
On selecting Ellipsis property under overflow dropdown when font asset is Bangers SDF causes the editor to throw NullReferenceExcept... Read more
[InputSystem] Problem with button state after deactivating and reactivat...
-e: The first time the actions maps are switched everything works fine. But then, the actions are only triggered after pressing the ... Read more
Baked light color is not changed after changing color temperature and re...
Light color temperature is not reflected with baked lights, as it always produces the base light color. Steps to reproduce:1. Open t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used