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0
votes
Fixed

[Preset] "Info" property is misaligned when a preset of "Rigidbody" is c...

Asset - Importers

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Jan 03, 2020

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Version/s: 2019.3.0f3, 2020.1.0a18

"Info" property is misaligned when a preset of "Rigidbody" is created, refer the attached screenshot. Steps to repro:1. Create a new... Read more

0
votes
Won't Fix

Aim Constraint vectors not converted when imported from FBX

Asset - Importers

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Dec 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce:1. Import attached "mayaUpVector2.fbx" into a project2. In Animation section of import settings check "Import Const... Read more

3
votes
Fixed

Prefab variant's Button component's OnClick() events are missing paramet...

Scene Management

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Jan 02, 2020

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Version/s: 2018.4.12f1, 2019.3.0a12, 2020.1

How to reproduce:1. Open the attached project in Unity 2018.4.15f12. Select "MenuMainViewDevices" Prefab from the Project Window3. O... Read more

0
votes
Won't Fix

Terrain Holes are not rendered in Build when HDRP is installed

Package: Scriptable Render Pipeline HD

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Dec 16, 2019

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Version/s: 7.1.5 - 7.1.7

Steps to reproduce:1. Open the attached project named "Case_1205902"2. Open SampleScene3. Observe the visible Terrain holes in the G... Read more

0
votes
Fixed

[ECS] Editor silently crashes when using generic component in a foreach ...

Package: Entity Component System (ECS)

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Dec 03, 2019

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Version/s: 0.2.0-preview.18, 0.4.0-preview.10

How to reproduce:1. Open the attached project ("case_1202703-Unity-EntityQueryDescBug.zip")2. Open the repro scene ("SampleScene")3.... Read more

0
votes
Won't Fix

[Shadergraph] Custom function node: code at the right or bottom of text ...

Package: Shader Graph

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Jan 03, 2020

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Version/s: 6.9.1 (bottom), 7.0.1 (right), 8.0.0 (exacerbated by extra zoom levels)

Reproduces in 6.9.1 (19.2) and above for lines at the bottom of the text boxReproduces in 7.0.1 (19.3) and above for characters at t... Read more

3
votes
By Design

Menu Items are not created when creating them in a custom package loaded...

Scripting

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Dec 09, 2019

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Version/s: 2019.2.0a10, 2019.3.0f1, 2020.1

How to reproduce:1. Create a new project2. Open the Packages/manifest.json file3. Add the provided dependency to the list4. Open the... Read more

0
votes
Fixed

[Shadergraph] Subgraphs containing derivative-related functions can be p...

Package: Shader Graph

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Jan 03, 2020

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Version/s: 10.0.0

Repro steps:1. Create a subgraph2. Create a "position" node3. Create a "ddx" node4. Plug the position node into the input of the ddx... Read more

0
votes
Active

[Graphview] Undoing while dragging out an edge creates a broken"ghost ed...

Graph Tools Foundation

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Jan 03, 2020

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Version/s: 2019.3.0f4

Reproduces in every version of Shadergraph going back to 4.10.1Steps to repro:1. Open a shadergraph2. Create any node3. Move the nod... Read more

0
votes
Won't Fix

[ShaderGraph] Renaming a Group within ShaderGraph cannot be Undone with ...

Package: Shader Graph

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Jan 03, 2020

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Version/s: 8.0.0

Repro Steps:1. Launch Unity with the URP project2. Create a new Shadergraph object3. Create a Group within this Shadergraph object4.... Read more

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