Search Issue Tracker
[XR] Build freezes on Splash screen when running it with -hideWindow CLI...
Reproduction steps: 1. Open the user's attached "NoMirrorWindowTest.zip" project 2. Build the project 3. Run the Build using -hideWi... Read more
IPointerUpHandler is called on the same frame as IPointerDownHandler aft...
Reproduction steps: 1. Open the user's attached project and Scenes/SampleScene scene 2. Enter the Play mode 3. Click on the Hierarch... Read more
Blend Tree groups Animation Clips by their names and connects them to Bl...
How to reproduce it: 1. Open the user's attached project 'RPGMultiplayer.zip' 2. Load 'GameScene' 3. Notice that in Animator view al... Read more
[XR SDK] [HDRP] Depth buffer is not properly copied for each view when t...
Reproduction steps: 1. Open the attached project ("1286908R.zip") 2. Open the "SampleScene" scene 3. Make sure Varjo developer tools... Read more
TextMeshPro Material Properties set at runtime are ineffective in Build
Reproduction steps: 1. Download and open the attached project 'TextMeshProMaterial.zip' 2. Open Scene 'SampleScene' 3. Build and Run... Read more
API Updater fails with 'System.IO.DirectoryNotFoundException: Could not ...
Steps to reproduce: 1. Open project 2. When asked, enter Safe Mode 3. Notice API Updater error in the console Note: Editor needs t... Read more
VFX Graph is not updated when Shader Externalization is enabled and the ...
How to reproduce: 1. Open the attached "VFX_Externalization.zip" project 2. Select the "Test" VFX Graph in the Project window 3. Pre... Read more
[URP] [2D] Pixel Perfect camera (experimental) jittery movement increasi...
Reproduction steps: 1. Open attached project "PixelPerfectCameraBug" 2. Open Assets\Scenes\SampleScene Scene 3. Press Play Expected... Read more
Editor crashes when applying changes to Prefab Mesh via Script
Reproduction steps: 1. Open user attached project 2. Right-click FILEPATH Prefab 3. Click "Merge Meshes" at the bottom Expected res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System