Search Issue Tracker
Fixed
Fixed in 2022.2.17f1, 2023.1.0b14, 2023.2.0a10
Votes
0
Found in
2022.2.8f1
2023.1.0b11
2023.2.0a1
Issue ID
UUM-28655
Regression
No
[VFX] Spawn & Loop block
The Spawn & Loop block is a remainder of spawn context before integration of Spawn Context Loop & Delay behavior (reachable in inspector).
It isn't documented:
!image-2023-03-01-09-44-57-150.png!
But this block is still listed in "Custom":
!image-2023-03-01-09-53-32-540.png!
This block should be filtered out from listing but can be keep for compatibility purpose.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UnityLinker causes crash when outputting snapshot data for very large projects
- Camera Preview does not detect multiple cameras with same GameObject name
- Crash on TypeTreeIterator::Children() when renaming a corrupted asset while Asset Serialization is set to Mixed
- Cameras (Camera.targetDisplay) render only to Display 0 in the Player when Multi-Display setup is used and DX12 API is set
- [Vulkan] _CameraOpaqueTexture produces a feedback effect on Android Adreno devices when using Vulkan
Add comment