Search Issue Tracker
Fixed in 2022.2.17f1
Fixed in 2022.2.X, 2023.1.X, 2023.2.X, 2023.2.0a10
Votes
0
Found in
2022.2.8f1
2023.1.0b11
2023.2.0a1
Issue ID
UUM-28655
Regression
No
[VFX] Spawn & Loop block
The Spawn & Loop block is a remainder of spawn context before integration of Spawn Context Loop & Delay behavior (reachable in inspector).
It isn't documented:
!image-2023-03-01-09-44-57-150.png!
But this block is still listed in "Custom":
!image-2023-03-01-09-53-32-540.png!
This block should be filtered out from listing but can be keep for compatibility purpose.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Component Glyphs value is truncated and Ligature Table glyph fields become inaccessible when increasing the Component Glyphs count
- There is no “Overwrite Preset?” popup when saving a Customizable Toolbar preset with a name that already exists
- Customizable Toolbar preset does not switch to the Unity Default Preset when Reverting All Saved Presets or deleting the active Preset
- New Hierarchy visibility and pickability icon behavior differs from documentation
- [Usability] Selected node gets unselected when undoing changes in the Graph Inspector Node Settings tab
Add comment