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Fixed in 2022.2.17f1, 2023.1.0b14, 2023.2.0a10
[VFX] Spawn & Loop block
The Spawn & Loop block is a remainder of spawn context before integration of Spawn Context Loop & Delay behavior (reachable in inspector).
It isn't documented:
But this block is still listed in "Custom":
This block should be filtered out from listing but can be keep for compatibility purpose.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Shader warnings are thrown when creating a new empty 3D HDRP project
- Crash on tlsf_free when exiting the Play mode in a specific project
- Advanced Object Picker switches to Classic with Error "Exception caught with search engine (Object Selector)Advanced" when opening multiple Object Picker windows
- The "secondary" touchpoint reverts to the previous position when the "primary" touchpoint is released and re-engaged on WebGL applications
- GameObject with Visual Effect Graph Component is blooming when the VFX Graph Color is set to "0" and Alpha is set "1"