Search Issue Tracker
[Input System] UI becomes unresponsive after the first UI button press
Steps to reproduce:1. Download and open attached "NewMenuSaveLoad" project2. Enter Play mode3. Press enter while on "New Game" butto... Read more
Changing the Timeline instance's tracks using a script does not apply th...
How to reproduce:1. Open the project "case_1206536-timeline"2. Open the scene "SampleScene"3. Press the Play button4. Select the Gam... Read more
[UNET] Network Manager is kept in memory on Play mode exit when Network ...
How to reproduce:1. Open the attached project "1206943.zip"2. Open the Empty Scene and enter Play mode3. Notice that nothing happens... Read more
[XR][HDRP][SPI] Performance problem with built player when vsync is enabled
UPDATE: Changing this bug to track HDRP performance problem. Universal RP performance bug is being tracked in related case 1158037 w... Read more
Detaching child objects of inactive Game Object causes them to appear in...
How to reproduce:1. Open the "ParentTest.zip" project2. Open scenes "SceneA" and "SceneB" additively3. Repro > Set References4. D... Read more
[iOS 13] Gyroscope behaviour differs when Game View is opened while usin...
How to reproduce:1. Open the attached project2. Open the "SampleScene" scene3. Connect iOS device to the computer4. Open Unity Remot... Read more
[HDRP] Particles with a HDRP Lit Material have incorrect motion vectors
Reproduction steps:1. Open project in "2019.3.0f4.zip" and open "SampleScene.unity"2. There is a Particle System in the Scene and it... Read more
[2D] [PSD Importer] Lost Crypt Demo: Trying to build to iPhone, build fa...
[2D] [PSD Importer] Lost Crypt Demo: Trying to build to iPhone, build fails with these errors Steps to Repro: 1. Download the Lost C... Read more
[HDRP] Particle System with Camera Only Motion Vectors and a HDRP Lit Ma...
Reproduction steps:1. Create a new HDRP Template project2. Add a Particle System (GameObject -> Effects -> Particle System)3. ... Read more
[ProBuilder] ArgumentNullException is thrown on selecting "Edit Poly Sha...
On changing properties under the "PolyShape" preset throws ArgumentNullException, refer the attached video. Steps to repro:1. Create... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used