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[iOS] iOS Support install fails without a clear message if it is install...
How to reproduce:1. Have Unity installed with iOS support2. Try to install iOS support again Actual result: The installation fails w... Read more
[Timeline] Dropdown icon for "Advanced" properties doesn't work under "C...
The Dropdown icon for "Advanced" properties doesn't work under "Control Playable Asset" in Inspector.Please refer to the attached vi... Read more
[Linux] An existing project can't be added to the Hub projects list if t...
How to reproduce:1. Create a new OS User2. Install Unity Hub for the new user3. Open Unity Hub4. Add any existing project to the Uni... Read more
[HDRP] Mesh Filter and Mesh Renderer components are removed when a Light...
Reproduction steps:1. Open user's attached project "TEST"2. In the Hierarchy, create a new 3D Game Object3. Add a Light component to... Read more
GameObjects start to vibrate when their position is getting futher from ...
Steps to reproduce:1. Open user's project "Juego.zip" and open "Demo" scene2. Copy "Nolan" GameObject in the Hierarchy3. Create a ne... Read more
[HDRP] ReflectionProbe Gizmo unable to load icon
Reproduction: Add a planar reflection probe to the default scene (also reproduces with regular ref probe) Error:Unable to load the i... Read more
Unable to create a Texture3D with a compressed format
Texture3D does not support compressed texture format for SetPixelData etc. Make it support it! Read more
Entities.ForEach Lambda expression causes compiler error
How to reproduce:1. Open the "Repro.zip" project2. Check the console Actual result: Error appears in the console.Expected result: No... Read more
Assembly definition define constraints are incompatible when using globa...
How to reproduce:1. Open the user's attached project2. In the "Project" tab, navigate to "Assets/Scripts/ModuleA/NewAssembly" and in... Read more
[TestRunner] Playmode tests result counter fails to update when running ...
Playmode tests result counter fails to update after test execution from test runner window, refer attached video Steps to Reproduce:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used