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Fixed in Unity 5.5.0

Votes

0

Found in

5.1.0f2

Issue ID

702370

Regression

No

OSX Standalone Player using -batchmode command line argument uses up about 70% CPU

Deployment Management

-

-

Priority: 5Not yet prioritized for a release

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Severity: 2Core functionality majorly impacted

How to reproduce:

1. Open attached project
2. Open scene main.unity
3. Build to OSX Standalone
4. Run the standalone build with the -batchmode command line argument
- Activity Monitor shows that the standalone build uses up a huge amount of CPU

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