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[Video] Preview window of the video is blank upon transcoding after chan...
Preview window of the video is blank upon transcoding after changing video importer settings. Steps to reproduce:1) Create a new pro... Read more
Vietnamese keyboard inputs duplicate symbols in Android Player when Hide...
How to reproduce:1. Open the attached "IN-104931" project2. Build and Run the project on a selected device3. In the Android Player w... Read more
Components overlap in the Inspector when Shadow Component is added while...
How to reproduce:1. Open the attached "1411813_Repro.zip" project2. Open the Scene "SampleScene"3. In the Hierarchy select Canvas-&g... Read more
[DOTS] Entities Hierarchy window does not show Entities when the Unity P...
How to reproduce:1. Open the attached Unity project "EntitiesBug.zip"2. In the project make sure that "New Sub Scene" is enabled3. E... Read more
[VS] Folder with name ending in .Xml is added to project's .csproj file ...
Repro steps:1) Open the project and project's .csproj file in a text editor2) Notice there are folders named "MyNamespaceThatHandles... Read more
[AnimationRigging] GameObject snaps into place until its Root is moved w...
How to reproduce:1. Open the attached project's "case_1199287-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode Expecte... Read more
Progress bar has the wrong label when building UWP project [2020.3]
When building this project for UWP, you will see that the build gets stuck for ~30 seconds on "Cleaning up old IL2CPP generated file... Read more
URP: Overlay camera output is black
[https://forum.unity.com/threads/unity-recorder-targeted-camera-taggedcamera-doesnt-work-with-urp-render-type-overlay.1245274/] Repr... Read more
Speedtree assets are reimported when refocusing on the Unity Editor
How to reproduce:1. Open the attached project "PrefabBugRepro.zip"2. Focus away from the Unity Editor by left-clicking another progr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
- Errors and warnings are thrown after installing Visual Effect Graph Learning Samples