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5
votes
Active

Sprite Shape is invisible when spawned at runtime

Package: 2D Sprite Shape

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Sep 26, 2022

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Version/s: 5.3.0, 7.0.6, 8.0.1

How to reproduce: 1. Open the attached project "Sprite Shape Bug.zip" 2. Enter Play Mode 3. Use up arrow key to move the Camera u... Read more

0
votes
Fixed

[Input System] Action with no bindings in one scheme remains disabled in...

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

1. Create an .inputactions asset and add an action map to it. 2. Add a control scheme for keyboard&mouse and a control scheme for ga... Read more

0
votes
Fixed

[VFX Graph] Having space in Custom Attribute name breaks compilation

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Aug 31, 2022

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Version/s: 2023.1.0a9

How to reproduce: # Import the attached VFX # Drag it to the scene view # Observe errors in the console and that effect is not... Read more

0
votes
Fixed

[IMGUI] Animator Checkbox Icon is distorted when Animation is in Preview...

IMGUI

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Sep 17, 2019

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Version/s: 2019.3.0b4

Animator Checkbox Icon is distorted when Animation is in Preview State Steps to Reproduce: 1. Create a new Project 2. Create an em... Read more

3
votes
Won't Fix

[OpenGLES3] GLSL Shader always renders in (0, 0, 0) position when built ...

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Jun 03, 2022

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.2f1, 2023.1.0b2, 2023.2.0a1

Reproduction steps: 1. Open project "GLSL_URP.zip" 2. Open Scene "SampleScene" 3. Move the cube away from (0, 0, 0), for example,... Read more

1
votes
Fixed

[ShaderGraph] The Preview Window displays a completely black Node when w...

Package: Shader Graph

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Oct 11, 2019

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Version/s: 7.1.1 - 7.1.2

Reproduction steps: 1. Create a new HDRP template project 2. Create a new VFX Shader Graph 3. Makes some changes to the graph Expec... Read more

0
votes
By Design

[Linux] On clicking scene.unity in File Explorer opens in Text editor in...

Linux

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Oct 09, 2019

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Version/s: 2020.1.0a8

On clicking scene.unity in File Explorer opens in Text editor instead of Unity Editor Steps to Reproduce: 1. Create a new Project ... Read more

0
votes
Fixed

[WindowsMR][XRSDK] Occlusion mesh being created every frame

Package: WindowsMR

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Nov 21, 2019

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Version/s: 2.0.3

1. What happened Creating occlusion meshes every single frame, should stop at 4-8 but we observed at least 16 and counting 2. How ... Read more

1
votes
Fixed

[VR] In Play mode moving input focus away then back to the Editor makes ...

VR

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Dec 23, 2015

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Version/s: 5.2.4p1

In a VR-enabled scene with the Oculus Rift connected and VRSettings.enabled false, you can make VRSettings.enabled become true simpl... Read more

0
votes
Won't Fix

IL2CPP compiler errors when using explicit struct layout on classes with...

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Aug 29, 2024

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Version/s: 2021.3.41f1, 2022.3.40f1, 6000.0.13f1, 7000.0.0a1

How to reproduce: 1. Open the attached project "Il2cppTesting.zip" 2. Build the project Expected results: The Build is successf... Read more

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