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Requesting non existent keyword at index exception is thrown after shade...
How to reproduce:1. Open attached project ("1195767-Reprop.zip")2. Open Demo scene3. Select Camera Game object (Scene->CameraOrbi... Read more
[AssetImport] Importing FBX causes editor to run out of memory and crash
Steps to reproduce: 1. Create new project using Unity 5.12. Download attached FBX file and import it3. Notice error in console that ... Read more
Standalone Visual Solution build creates a '_Data' folder with the wrong...
Steps to reproduce:1. Create a new project and name it 'A.B.C'2. Open Build Settings and enable 'Create visual Studio solution'3. Bu... Read more
VFX Graph Node documentation icon is pixelated
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effects package Create a new VFX G... Read more
[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...
Steps:1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery==>It returns... Read more
[Editor] Visibility state is not being saved while working in multiple s...
Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro:1. Create a new pr... Read more
Unable to duplicate elements without selecting them in an array when try...
How to reproduce:1. Open the attached project “RMBElementBug.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Select the “Direction... Read more
No way to NOT use an offline scene in NetworkManager
There is no way to NOT use an offline scene in NetworkManager. Even if both the offline and online scene slots are empty in the Netw... Read more
[AABB][Particles] Errors when adding BoxCollider to legacy particles
How to reproduce:1. Import the ParticleError package and open the included scene (it has GO with ElipsoidParticleEmitter and Particl... Read more
[Android] SGS8 - White borders on the screen edges between transition fr...
Steps to reproduce: 1) Open Unity and create a new project2) Player Settings >> Resolution and Presentation >> make sure... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used