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Third Party Issue

Votes

0

Found in

2020.3.39f1

2021.3.9f1

2022.1.16f1

2022.2.0b7

2023.1.0a10

2023.2.0a1

Issue ID

UUM-14809

Regression

No

FBX textures do not get extracted when clicking the 'Extract Textures' button in the Inspector

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To reproduce:
1. Open the project “TestFBXImportBug”
2. Select the Sign in the Assets → Models
3. Select the Materials tab in the Inspector
4. Click the “Extract Textures” button in the Inspector
5. Choose the “Textures” folder

Expected result: The .fbx file (DirectionSign) gets extracted to the “Textures” folder
Actual result: The “Textures” folder is empty

Reproducible with: 2019.4.31f1, 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10

Reproduced on: macOS Monterey 12.5.1 (Intel)

Notes:
- 2022.2.0b7, 2023.1.0a10 thorws Error “NullReferenceException: SerializedObject of SerializedProperty has been Disposed” after the steps above
- “Extract Materials” button works fine

  1. Resolution Note:

    The issue is with Blender and not Unity.

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