Search Issue Tracker
Won't Fix
Votes
0
Found in
2020.3.44f1
2021.3.17f1
2022.2.3f1
2023.1.0b1
Issue ID
UUM-26004
Regression
No
Error "0xc00d36e6" is thrown when importing a video file encoded with the 58.76.100 encoder
Reproduction steps:
1. Open the attached project “ImportBug“
2. Go to the Assets folder
3. Reimport the video file “problematicFile”
4. Observe the Console Window
Expected result: The video file is successfully imported
Actual result: Error “0xc00d36e6” is thrown in the Console Window
Reproducible with: 2020.3.44f1, 2021.3.17f1, 2022.2.3f1, 2023.1.0b1
Reproducible on: Windows 11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note:
Microsoft's Media Foundation WMV reader is not properly getting the frame rate from the file, resulting in duration and seek operations to have undefined behaviour. Not all WMV files have this problem so next steps, if this becomes a frequent occurrence, would be to submit a bug to Microsoft's Media team.