Search Issue Tracker
Fixed
Fixed in 2021.3.X, 2021.3.19f1
Votes
0
Found in
2020.3.44f1
2021.3.17f1
Issue ID
UUM-26017
Regression
No
Adding previously missing shader include does not reimport dependent shader
If a shader encounters a missing include file during the import, it will conclude with an error. However, if the missing include file is added afterwards in the project, the shader does not automatically see that and reimport and resolve the error. The user needs to manually reimport the affected shader to resolve the state.
The same happens if an include with the same name is added to a higher priority path.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No HDR monitor detected." warning is shown in the Rendering Debugger even when the Editor is on HDR-enabled monitor
- Shader Graph Enum Keyword Default Value changes after reordering Entries
- Light Explorer throws “ArgumentException” error when disabling all columns from the Multi-column panel context menu
- "Freeze Camera For Culling" options are inconsistent between the Game view overlay and Rendering Debugger window
- Crash on GetOriginalSourceOrVariantRoot when creating a scene from a specific template
Add comment