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Duplicate
Votes
0
Found in
2022.2.0b16
2023.1.0a19
2023.2.0a1
Issue ID
UUM-22332
Regression
Yes
Local addressable Scene is not loaded when built in WebGL followed with errors in the browser Console
How to reproduce:
1. Open the project "IN_23849"
2. Press File -> Build Settings
3. Select WebGL as a platform
4. Build And Run
Expected result: "Cube" GameObject is rendered and no errors in the browser Console
Actual result: errors “Asset Bundle download is complete, but no data have been received” and “RemoteProviderException : Unable to load asset bundle from” exceptions in the browser Console and "Cube" GameObject not rendered
Reproducible with: 2022.2.0b15, 2022.2.0b16, 2023.1.0a19
Not reproducible with: 2020.3.43f1, 2021.3.16f1, 2022.2.0b14, 2022.2.0f1, 2022.2.2f1, 2023.1.0a20, 2023.1.0a23
Reproducible on: Windows 10 Pro
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Resolution Note:
This bug was fixed in
2023.1.0a20
2022.2.0f1
2022.1.24f1
Duplicate of another internal issue: UUM-18873: [WebGL] Addressables stopped working on the Web.