Search Issue Tracker
Fixed
Fixed in 2022.3.8f1, 2023.3.0a1
Votes
2
Found in
2022.2.0f1
2023.1.0a22
2023.2.0a1
2023.3.0a1
Issue ID
UUM-22349
Regression
Yes
[VFX] Unexpected SG error on correct material
Open UniversalGraphicsTest_2D project and see during import of VFX:
Unexpected missing material settings on VFX 'Assets/Scenes/015_Shadergraph_VFX/015_VFX_Asset.vfx' using ShaderGraph 'Packages/com.unity.render-pipelines.universal/Shaders/2D/VFXSpriteLit.shadergraph'.
This invalid state can lead to an incorrect sort mode.
It has been introduced at 9a7516ab88daffb8ac93c2c9c01d939b59c2c65c
This error is actually spurious because URP can have an empty material settings
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "The GUID inside 'Assets/asset.png.meta' cannot be extracted by the YAML Parser." when opening the project
- Shadows disappear when looking at a certain angle in Scene view and using Cloud Shadows with Volumetric Clouds
- StackOverflowException freezes or silently crashes the Editor
- Microsoft Surface Device freezes when detaching and reattaching physical keyboard attachment to a Microsoft Surface device in Standalone Player for Windows
- Shadows are cast with artifacts on GameObjects when the light type is set to Point
Add comment