Search Issue Tracker
UI Flickers in Game View when Camera.Render is Selected in the Frame Deb...
How to reproduce:1. Open the attached project named Case_11726372. Play the Scene4. Enable the Frame Debugger5. Select "Camera.Rende... Read more
NullReferenceException is thrown when attempting to lock the Inspector w...
How to reproduce:1. Create a new Unity project2. In the Project window select the One-Column Layout3. Select the 'Packages' folder4.... Read more
CallbackContext is not called when a key is released
How to reproduce:1. Open attached "project-1171733.zip" project2. Enter Play mode3. Press 'D' key and release it Expected result: Cu... Read more
[Regression ADB V1-V2] Focusing the Editor Window causes noticeable Slow...
How to reproduce:1. Open the project from Case 11085972. Open the Profiler window and profile the Editor3. Focus another window(Note... Read more
Boat Attack produces NaNs on Android devices
To reproduce:1. Pull Boat Attack from the Github: https://github.com/Verasl/BoatAttack2. Open the project3. Switch Platform to Andro... Read more
Sprite is rendered with vertical line artifacts when it's assigned to 'S...
How to reproduce:1. Open the attached '1167669.zip' project2. Open 'Test' scene2. Zoom in Game Objects of Canvas in the Scene tab3. ... Read more
CopyTexture() throws an error when copying compressed Texture
How to reproduce:1. Open the "SampleScene" in the attached project "case_1172610-Graphics_Bug"2. Make sure that "copyTextureFailure"... Read more
Outline Component used with UI Image draws a tinted texture of the Image...
How to reproduce:1. Open user-submitted project (New Unity Project (16))2. Open the SampleScene3. See the Canvas/Image outline Expec... Read more
[Shuriken] Sub emitters is not visible in the scene when Inherit is set ...
To reproduce:1. Open attached project2. Open Sample Scene and press play3. Press play and notice how the left side particle scene do... Read more
Setting physics properties in OnValidate() mark the object dirty even wh...
How to reproduce:1. Open the attached project ("case_1172914-OnValidate-dirty")2. Select the "PlayerController" prefab in the Hierar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window