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[XR SDK] XRLoaderHelper GetLoadedSubsystem returns an old subsystem refe...
Reproduction steps: 1. Open attached project ("StateLoadedSubsystem.zip") 2. Open Test Runner window (Window->General->TestRunner) 3... Read more
"Failed copying file" error message appears while dragging file from Exp...
Steps: 1. Create a new project 2. Drag file (e.g. scene asset, 3d model, etc. ) from OS (Explorer in case of Windows) to the Editor ... Read more
For a moment the video shows black view in-between the loops when the vi...
How to reproduce: 1. Open user's attached "VIDEO_TEST_unity" project 2. Open the "SampleScene" Scene 3. Open the Build Settings (Fil... Read more
[VFX Graph] Multiple Properties are getting clipped on minimising probab...
In visual effect graph on creating 'probability sampling' operator logic node, Minimising its dropdown resulting multiple Properties... Read more
[Graphics] High Quality Lightmap Encoding results in dLDR encoding when...
How to reproduce: 1. Open the attached "HDR Cubemap.zip" project 2. Select "32Bits_Skybox" file in the Project view 3. Check the Enc... Read more
ARSession.CheckAvailability() throws NullReferenceException when the obj...
Reproduction steps: 1. Open attached project ("New Unity Project.zip") 2. Open "SampleScene" scene 3. Enter Play Mode 4. Open Consol... Read more
Attempt to open a specific scene crashes Editor
Steps: 1. Create a new project 2. Add attached "SpeechUI.unity" scene 3. Double-click on it to open ==> Editor crashes Read more
[Linux][Vulkan] Shader errors on building HDRP template
-error: when building the samplescene from the HDRP template several errors are being thrown --"Shader error in 'DepthOfFieldGather... Read more
[Shadergraph] Best fit for terms typed in the searcher is no longer sele...
Repro steps: 1. Open a shadergraph 2. Create a vector 1 node 3. Drag the edge out from the vector 1 node onto the graph 4. When the ... Read more
HDR Color has a different render when converted to property
How to reproduce: 1. Create a material with an inline HDR Color node 2. Assign the material to an object 3. Take a look at the HDR e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects