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CinemachinePathBase.FindClosestPoint doesn't search the last segment of ...
How to reproduce:1. Open the user-attached “PathClosestPoint LatestPatch.zip” project2. Open the “SampleScene” Scene3. Select the “S... Read more
Errors in the Console window when different control tracks control the s...
Reproduction steps: Open the attached project “ErrorRepro“ Open the “Assets/Scenes/SampleScene.unity“ Scene Open “Assets/Timeline.pl... Read more
Keyboard input is not working in Play mode when using wildcard
Reproduction steps: Open the attached project “WildCardRepro“ Open the “Assets/Samples/SimpleDemo/SimpleDemo_UsingPlayerInput.unity“... Read more
[New Input System] Gamepad bindings are not triggered if connecting the ...
Reproduction steps: Open the attached “Input Test“ project Open the “SampleScene” scene Enter the Play Mode Connect the gamepad (a U... Read more
[OpenXR] Unable to build sample with OpenXR plugin 1.5.3
Reproduction steps1. Open the attached user's project "UnityOpenXROculusv46.zip"2. Build for the Android platform3. Observe the erro... Read more
Sprite shapes do not cast shadows when using ShadowCaster2D
How to reproduce:1. Open the attached user project “SSP_Shadows_Mac“2. Open Scene “SampleScene” (Assets/Scenes) Expected result: The... Read more
PSB file acquires white borders when imported to Unity Editor
Reproduction steps: Open the attached project “PSBimportBug“ Import the attached PSB file “File.psb“ Expected results: PSB file does... Read more
[Terrain Tools] Unity loads all stamp textures and runs out of memory wh...
How to reproduce:1. Open the attached “IN-21309” project2. Open the “SampleScene” Scene3. Select the “Terrain” GameObject in the Hie... Read more
"Paint Trees" tab with a large number of trees added in the Terrain comp...
Reproduction steps: Open the user-attached project Open the “SampleScene” scene In the Hierarchy select Terrain GameObject In the In... Read more
Spline Loft Behavior does not generate correct normals for geometry
LoftRoad generates normals that onluy face up. In the Loft function, normals are assigned Vector3.up instead of the up vector from t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask