Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.21.1
Issue ID
ADDR-3253
Regression
No
Baked reflection probe is not working in the Editor when loaded from Asset Bundle
How to reproduce:
1. Open the attached project “IN-25245“
2. Open the “SampleScene” Scene
3. Open the Addressable Group window (Window > Asset Management > Addressables > Groups)
4. Clear the Build Cashe (Build > Clear Build Cashe > All)
5. Make a new build (Build > New Build > Default Build Script)
6. Use the existing build in the Play mode (Play Mode Script > Use Existing Build (Windows))
7. Enter the Play mode
8. Click the button “Load Scene“
Expected result: The sphere reflects the environment correctly
Actual result: The sphere doesn't reflect the environment correctly and appears to be black
Reproducible with: 1.7.4, 1.21.1 (2020.3.43f1), 1.21.1 (2021.3.16f1, 2022.2.1f1, 2023.1.0a23)
Couldn’t test with: 1.6.2 (2020.3.43f1) and lower - couldn’t build Addressable Groups due to “FileNotFoundException“ error
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors are logged when importing an asset at a path with Firebase
- Entering too big of a number in 2D Renderer Lightmode Tags freezes the Editor
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
Resolution Note:
Tested with current development branch of Addressables and Scriptable Build Pipeline (and Editor version 2023.2 alpha). It appears to have already been fixed as far as I can tell.