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[iOS] Crash when using the "Sign In With Apple" capability
Reproduction steps: 1. Download and open the attached "Apple Sign In Test.zip" project 2. Build and deploy the app to a device (The ... Read more
Incorrect values are returned when calling TextMeshProGUI.GetPreferredVa...
How to reproduce: 1. Open the user's attached "TMP Bug.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Observe th... Read more
[Linux] EndLayoutGroup error is thrown on clicking "Material" Shader Dro...
On clicking "Material" Shader Dropdown in the Inspector window then it causes editor to throw EndLayoutGroup error, refer to the att... Read more
Opening project crashes when using China branch of editor
Reproduction steps: 1. Launch the user attached "New Unity Project(2)" Expected result: The Project opens properly Actual result: T... Read more
Animator state is lost when AnimatorOverrideController is set
Steps to reproduce: 1. Open user's attached project 2. Open SampleScene and enter Play Mode 3. Select Cube object in Hierarchy 4. In... Read more
Crash in Buildpipeline when building project
Reproduction steps: 1. Open attached project. 2. Open build settings and build. - observe crash Reproducible with: 2019.4.12f1, 202... Read more
The cursor does not jump to the start of the text field when using Home ...
How to reproduce 1. Open the attached '1287121.zip' project 2. In the Project window right-click on the 'Start-------------------en... Read more
NullReferenceException is thrown when adding a Node in the VFX Graph wit...
How to reproduce: 1. Open the attached "1287276_repro.zip" project 2. Double click the "Test" VFX Asset in the Project window 3. Pre... Read more
[2D] Tiles overlap each other when moving mouse while Tile Palette optio...
How to reproduce: 1. Open attached "case1280833" and scene "SampleScene" 2. In the upper left menu bar select Window -> 2D -> Tile P... Read more
[ECS] Elapsed time counted from application start causes new Scene's Uni...
How to reproduce: 1. Download and open this project https://github.com/Unity-Technologies/EntityComponentSystemSamples 2. Build And ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection