Search Issue Tracker
Duplicate
Votes
0
Found in
2019.2.0a1
2019.3.0a1
2019.3.0a5
Issue ID
1163589
Regression
Yes
GameObject with Cloth is not affected by External and Random Acceleration
How to reproduce:
1. Open the attached "case_1163589.zip" project
2. Open the "case_1163589" Scene
3. Select "Cube" GameObject
4. In Inspector Window find Cloth Parameter > Change values of External and Random Acceleration > Play the Scene
Expected result: "Cube" GameObject behaves on given Acceleration values
Actual result: GameObject movement is not affected by Acceleration values
Reproducible with: 2019.2.0b7, 2019.3.0a7
Not reproducible with: 2017.4.26f1, 2018.4.0f1, 2019.1.0a12
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Expanded Asset Preview Box moves/hides when creating new Asset in Project window
- Player crashes on Meta Quest with "/apex/com.android/runtime/lib64/bionic/libc.so" when using OpenXR Plugin in a specific project
- The Editor's Help menu still lists an old/retired website - "Unity Forum"
- Baked GI loaded by LoadScene call with Additive mode is not cleaned up when unloading the Scene
- "Reflection Probe" borders disappear when interacting with the UI in the Inspector and one of the Reflection Probe editing tools is selected during the Baking process
This is a duplicate of issue #1173813