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[Terrain Tools] [OpenGLES3] Undesired results will occasionally occur wh...
Repro Steps: 1. Launch Editor 2020.2.0b9 on a Windows Machine 2. set your Graphics API to OpenGLSE3 in your project settings 3. Inst... Read more
UWP Player Settings missing Capability backgroundSpatialPerception Setting
How to reproduce: 1. Create a new project 2. Switch to UWP 3. Open the Project Settings -> Player -> Publishing Settings -> Capabili... Read more
[Mac] DLLNotFoundException when trying to Open DLL on Mac
Reproduction steps: 1. Open attached Project "DLL_Issues_Mac" 2. Open "Assets/Scene" Scene 3. Press Play Expected result: Play mode... Read more
Project fails to load scene in WebGL due to lack of memory
Since the Memeory Allocation option was removed, the first Level of the 2D game kit will now not load any more for WebGL. The level ... Read more
[Vulkan][URP] Visual glitches like dead pixels on Samsung S8, Adreno 540
How to reproduce: 1. Open the attached project or create a new URP template project 2. Make sure Graphics API set to Vulkan 3. Build... Read more
[TextMeshPro] Materials are not updated correctly when using font variants
Reproduction steps: 1. Open the attached project ("TMProMaterialIssue.zip") 2. Open "SampleScene" scene 3. Enter Play mode 4. Notice... Read more
[ECS] Physics stop simulating when all PhysicsCollider in the scene are ...
How to reproduce: 1. Open attached project "1287541.zip" 2. Open "PhysicsTest" Scene 3. Play Expected result: Cube entity keeps fal... Read more
[UI] Transition is invisible when connecting Sub-StateMachine that is in...
How to reproduce: 1. Open the attached '1287749.zip' project 2. In the Project window double-click on 'New Animator Controller' 3. I... Read more
[macOS] Application.systemLanguage returns "Unknown" when system languag...
How to reproduce: 1. Change the system language to Norwegian Bokmål/Nynorsk 2. Restart the PC 3. Open the attached Scene labeled "Sa... Read more
[Vulkan][URP][PowerVR] 'null pointer dereference' crash after launching ...
How to reproduce: 1. Open the attached project or create a new URP template project 2. Make sure Graphics API set to Vulkan 3. Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Compilation for projects with lots of Shaders can be slow (i.e. VFX Graph asset heavy projects)
- The Editor hangs when opening a project that uses local packages and Version Control
- Area Light is culled when Camera Frustrum is outside the lights range
- The characters of the bottom option in the Scene View Debug Draw Mode dropdown menu are cut off
- Graph and Camera options for Render Graph Viewer disappear after maximising the window