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UNITY_SAMPLE_TEX2DARRAY returns incorrect results
Reproduction steps:1. Open the attached project “Shader Sampling Test”2. Enter Play mode Expected result: Both of the cubes are gree... Read more
Cursor.lockState still returns locked when "Esc" is pressed in the WebGL...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Build And Run the project as WebGL (... Read more
Timeline stops when any recorded Animator is culled
Reproduction steps: Open the attached project Open the Timeline window (Window > Sequencing > Timeline) Enter the Play Mode Ob... Read more
[XR SDK] Exceptions are thrown in Standalone Profiler Console window whe...
Reproduction steps:1. Create a new project2. Enable XR Plug-in management (Project settings)3. Enable Oculus Plug-in provider (Proje... Read more
[iOS] AREnvironmentProbeManager.OnDestroy triggers application crash
Steps to reproduce:1. Download the attached project2. Build and run on iOS3. Click "Create AREnvironmentProb" Button4. Click "Jump T... Read more
Performance loss when enabling and disabling ShadowCaster2D
Steps to reproduce:1. Open the user’s project2. Enter Play mode3. Notice FPS in the top left corner4. Press the “Test” button (this ... Read more
[WebGL] Web player loading bar stops at 90% when it’s opened with Google...
Steps to reproduce: Open the attached "CromeTest.zip" project Build for WebGL Platform Launch Build with Google Chrome on a Mobile d... Read more
MonoImporter logs a warning when a new type has a naming collision with ...
How to reproduce:1. Open the attached “My project” project2. Open the “Assets/Animation” script3. Change the name of the “MyMethod” ... Read more
One Viewport becomes not visible in the Game view when changing the View...
How to reproduce: 1. Open the user-attached “URPSampleScene.zip“ project from Google Drive2. In the Hierarchy select “Main Camera“ o... Read more
[iOS] FPS in the Player is very low when using “XRCameraSubsystem.TryGet...
How to reproduce:1. Build And Run the attached project “TryGetLatestFrame_Test-main.zip” on an iOS device2. Move your device around ... Read more
All about bugs
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