Search Issue Tracker
[TextMeshPro] IndexOutOfRangeExceptions in TMP_InputField.cs are thrown ...
To reproduce: 1. Download attached "TMP_InputField_680930.zip" project and open in Unity 2. Open "Repro" scene 3. Change your Keybo... Read more
[Input System] Button text in the Input Action properties section does n...
How to reproduce: 1. Open user-submitted project (Input_System) 2. Open the 'New Controls' Input Actions asset 3. Select '<No Bindin... Read more
[Standalone Build] Player is not running in windowed mode when Resolutio...
The Standalone Player is built with full screen, even though Fullscreen Mode was selected as windowed Steps to Repro: 1. Create a ... Read more
[Animation] AnimationClips from Asset Store do not play in Preview
[Animation] AnimationClips from Asset Store do not play in Preview. Steps to reproduce: 1. Create a new project. 2. Go to Project w... Read more
[Input System] Mouse device appears twice in the Supported Devices list ...
How to reproduce: 1. Open user-submitted project (Input_System) 2. Navigate to Edit > Project Settings > Input System Package 3. Cli... Read more
[Hub] Version uninstall status is shown as "Installing Unity (queued)" w...
Reproduction steps: 1. Open Unity Hub and go to "Installs" category 2. Uninstall two Unity versions Expected result: Second uninsta... Read more
AssetPreview.GetMiniTypeThumbnail returns null for MonoBehaviour and cus...
How to reproduce: 1. Open the attached project ("case_1164970-GetMiniTypeThumbnailReturnsNullForMonoBehaviour.zip") 2. Open the repr... Read more
Control Track fails to sample animation keyframes inside its controlling...
How to reproduce: 1. Open the user-submitted project ("ControlActivationNotRevert.zip") 2. While the TImeline Window is opened click... Read more
Input Field editing is disabled in a built project when navigating in an...
How to reproduce: 1. Open attached "win_d_text_input_disabled.zip" project 2. Build and run the project in windowed mode 3. Make sur... Read more
Resources.UnloadUnusedAssets gets called from LoadSceneAsync method, whi...
How to reproduce: 1. Open the attached project ("case_1162858-Galaxy_Forces_VR") 2. Open the repro scene ("PlayGame") 3. Enter Play ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on BurstCompilerService::CompileAsync when opening a specific project
- [Android] Particles aren't rendered when the shader "Particle/Standard Unlit" or "Particles/Standard Surface" is used on a Material
- Crash on nvoglv64.dll when opening a project
- [RenderGraph] [CameraStacking] Passes are failing when CameraStacking and RG are enabled
- Physics and Raycast have different behavior when enum is exposed in the Editor