Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.4.2
1.5.1
Issue ID
OXRB-82
Regression
No
21.2 LTS editor crashes on launch for HL2
Repro Steps:
- Launch 21.2.19f1 editor and create a new blank project
- Install XR management + OpenXR
- Use the MRTK feature tool to install OpenXR WMR Features to the project
- enable the loader, feature group, etc. for HoloLens 2
- Build/Deploy to device
- Note crash at launch
I could not reproduce this in 21.3. However, this may be a priority for MS who seeks test coverage against LTS (21.2)
Callstack:
> UnityPlayer.dll!GfxDeviceD3D11Base::WaitForLastPresentationAndGetTimestamp() Line 4151 C++
UnityPlayer.dll!GfxDeviceClient::WaitForLastPresentationAndGetTimestamp() Line 246 C++
UnityPlayer.dll!UnityPlayer::AppCallbacks::_AppThreadImplementation(void * param) Line 242 C++
UnityPlayer.dll!UnityPlayer::AppCallbacks::_AppThread(void * param) Line 290 C++
[External Code]
Ren was not able to reproduce this but had other issues unrelated to this report but I'm reporting what I'm seeing and we'll tear down the onion layers as we go.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
miscommunication on editor version