Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.4.2
1.5.1
Issue ID
OXRB-82
Regression
No
21.2 LTS editor crashes on launch for HL2
Repro Steps:
# Launch 21.2.19f1 editor and create a new blank project
# Install XR management + OpenXR
# Use the MRTK feature tool to install OpenXR WMR Features to the project
# enable the loader, feature group, etc. for HoloLens 2
# Build/Deploy to device
# Note crash at launch
I could not reproduce this in 21.3. However, this may be a priority for MS who seeks test coverage against LTS (21.2)
Callstack:
> UnityPlayer.dll!GfxDeviceD3D11Base::WaitForLastPresentationAndGetTimestamp() Line 4151 C++
UnityPlayer.dll!GfxDeviceClient::WaitForLastPresentationAndGetTimestamp() Line 246 C++
UnityPlayer.dll!UnityPlayer::AppCallbacks::_AppThreadImplementation(void * param) Line 242 C++
UnityPlayer.dll!UnityPlayer::AppCallbacks::_AppThread(void * param) Line 290 C++
[External Code]
Ren was not able to reproduce this but had other issues unrelated to this report but I'm reporting what I'm seeing and we'll tear down the onion layers as we go.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character spacing value is not applied when using a specific font asset
- [Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invoking native code via a plugin on some ARM64 Android devices
- [Android]Resources fail to load when the AAB build contains a large Addressables Bundle
- Unity is loading internal version of SharpZipLib instead of local version
- The Context Menu items are ordered incorrectly
Resolution Note:
miscommunication on editor version