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Fixed in 5.1.3
Votes
1
Found in
5.1.0b3
Issue ID
692191
Regression
No
[VR] Anti-Aliasing breaks shadows on Windowed Rift player
Players built from the scenes in the attached project have problems with shadows when Anti-Aliasing is enabled under Quality Settings and the standalone player is run in Windowed mode. Tessellation of large-scale objects (e.g. terrain, a large plane, a huge quad) also becomes apparent in these situations.
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