Search Issue Tracker
Fixed in 5.1.3
Votes
0
Found in
5.1.0f1
Issue ID
696814
Regression
No
[Editor] Unity crashes ticking "Require ES3.1" or "Require ES3.1+AEP"
When ticking "Require ES3.1" or "Require ES3.1+AEP" with OpenGLES3 API on Android Player, unity crashes.
1. Open project.
2. Switch to Android Player.
3. Untick automatic graphics api.
4. Remove all APIs except OpenGLES3, few options should spear.
5. Tick "Require ES3.1" or "Require ES3.1+AEP".
6. Crash!
Reproduced: 5.1.0f1, 5.1.0b6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- HDRP Light shadows switch Type from Soft to Hard after re-enabling the Shadow Map option
- [AI Assistant] Banner content is clipped and inaccessible when Assistant window is docked or narrow
- Crash on CheckDeviceStatus when opening a UI Panel in Play mode on a specific project
- Redundant Warning message is thrown when multi selecting Package Manifest files in the Project Window
- Point light Cookie texture is rendered incorrectly with Deferred renderer path when used together with multiple Directional lights
Add comment