Search Issue Tracker
Fixed
Fixed in 2022.3.23f1, 2023.2.17f1, 6000.0.0b14
Votes
0
Found in
2022.3.21f1
2023.2.13f1
6000.0.0b12
Issue ID
UUM-67001
Regression
Yes
Unnecessary information about Serialized Data Mode Controller is shown when a custom window is created
How to reproduce:
- Open the Project "IN-69568_BugScriptableWizardSerializedDataModeController"
- Open the “SampleScene” scene
- Navigate to BUG in menu bar → Create Light Wizard
- Observe the “Create Light” window
Expected result: Information about Serialized Data Mode Controller is hidden
Actual result: Information about Serialized Data Mode Controller is shown
Reproducible with: 2022.2.0b16, 2022.3.21f1, 2023.2.13f1, 6000.0.0b12
Not reproducible with: 2021.3.36f1, 2022.2.0b15
Reproducible on: Windows 11 Pro (23H2)
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
Add comment