Search Issue Tracker
Third Party Issue
Votes
6
Found in
2021.3.36f1
2022.3.22f1
2023.2.15f1
6000.0.0b12
6000.1.0a7
6000.2.0a1
6000.3.0a1
6000.4.0a1
7000.0.0a1
Issue ID
UUM-67010
Regression
No
Artifacts appear on GameObjects when using the WebGL Player on Silicon macOS
Reproduction steps:
1. Open the attached "PROJECTFILE" project
2. Build And Run the project (File > Build And Run)
3. Observe the Player
Expected result: No artifacts in the Player
Actual result: Artifacts can be seen on the “Cube” GameObjects
Reproducible with: 2021.3.36f1, 2022.3.22f1, 2023.2.15f1, 6000.0.0b12
Reproducible on: macOS Sonoma 14.3.1 (M1 Max)
Not reproducible on: Windows 11, macOS 13.6.4 (Intel)
Note:
-Issue is not reproducible with the Firefox web browser
-Issue reproducible with Chrome, Safari browsers
Comments (1)
-
andyz
Mar 18, 2024 18:45
Note, also seen on iPads
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Palette Settings link to the documentation isn’t working
- Tags & Layers window has inconsistent remove button behaviour between Tags, Sorting Layers, and Rendering Layers when there are no removable items in the list
- "Type Options" and "Node Library" dropdowns do not open when clicked on the title
- Public char variables uneditable in Inspector when project setting "Use IMGUI Default Inspector" is enabled
- IAP Listener component’s list titles go out of bounds when resizing the Inspector window horizontally
Resolution Note:
There seems to be a bug with ANGLE Metal backend on Apple Silicon. I filed a bug with Chromium at https://issues.chromium.org/issues/452924808.
Resolution Note:
Postponing U7 ports