Search Issue Tracker
Third Party Issue
Votes
6
Found in
2021.3.36f1
2022.3.22f1
2023.2.15f1
6000.0.0b12
6000.1.0a7
6000.2.0a1
6000.3.0a1
6000.4.0a1
7000.0.0a1
Issue ID
UUM-67010
Regression
No
Artifacts appear on GameObjects when using the WebGL Player on Silicon macOS
Reproduction steps:
1. Open the attached "PROJECTFILE" project
2. Build And Run the project (File > Build And Run)
3. Observe the Player
Expected result: No artifacts in the Player
Actual result: Artifacts can be seen on the “Cube” GameObjects
Reproducible with: 2021.3.36f1, 2022.3.22f1, 2023.2.15f1, 6000.0.0b12
Reproducible on: macOS Sonoma 14.3.1 (M1 Max)
Not reproducible on: Windows 11, macOS 13.6.4 (Intel)
Note:
-Issue is not reproducible with the Firefox web browser
-Issue reproducible with Chrome, Safari browsers
Comments (1)
-
andyz
Mar 18, 2024 18:45
Note, also seen on iPads
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
There seems to be a bug with ANGLE Metal backend on Apple Silicon. I filed a bug with Chromium at https://issues.chromium.org/issues/452924808.
Resolution Note:
Postponing U7 ports