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0
votes
Not Reproducible

[Stacks][HDRP] Setting Double Sided Mode to anything but "Disabled" and ...

Package: Shader Graph

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Jun 18, 2020

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Version/s: master (2d24394584)

Also needs to be fixed in 9.x.x Repro steps: 1. Use a project with HDRP 2. Create a new HD Lit shadergraph 3. Open the Graph Setting... Read more

0
votes
Fixed

[Stacks][HDRP] Use Shadow Threshold and Alpha To Mask options are not pa...

Package: Shader Graph

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Jun 18, 2020

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Version/s: Master (2d24394584)

Note: also needs to be fixed in 9.x.x Repro steps: 1. Create a new HDRP Lit Shadergraph 2. Open "Surface Option" in the Graph Inspe... Read more

0
votes
Fixed

[Shadergraph][VFX graph] Having both Visual Effect and other targets doe...

Package: Shader Graph

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Jun 18, 2020

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Version/s: Master (2d24394584)

Note: also needs to be fixed in 9.x.x Repro steps: 0. If you haven't already, under "Edit/Preferences" under "Visual Effects" check ... Read more

0
votes
Fixed

[Stacks][HDRP] Transmission and Energy Conserving Specular Color should ...

Package: Shader Graph

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Jun 18, 2020

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Version/s: Master (2d24394584)

Also needs to be fixed in 9.x.x Repro steps: 1. Create a new HDRP Lit shadergraph 2. Go to the graph inspector under Surface Option ... Read more

0
votes
Fixed

[Shadergraph] Default aspect ratio of Main Preview is not square

Package: Shader Graph

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Jun 18, 2020

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Version/s: Master (2d24394584)

Note: also needs to be fixed in 9.x.x Repro steps: open a shadergraph Expected results: the Main Preview default size is square Actu... Read more

0
votes
Duplicate

[Shadergraph] After switching SRPs, shadergraphs with both URP and HDRP ...

Package: Shader Graph

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Jun 18, 2020

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Version/s: Master ( 2d24394584)

Note: also needs to be fixed in 9.x.x Repro steps: 1. Use a project with both HDRP and Universal RP 2. set an HDRP asset as the curr... Read more

0
votes
Fixed

[Shadergraph] Graph Inspector window move resize doesn't save

Package: Shader Graph

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Jun 18, 2020

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Version/s: Master (2d24394584)

Note: also needs to be fixed in 9.x.x Repro steps: 1. Open a shadergraph 2. Resize the Graph Inspector and move it 3. Close the sha... Read more

1
votes
Won't Fix

[Addressables] Overriding Animation Controller fails when used on a Pref...

Package: Build Pipeline - Addressables

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Jun 18, 2020

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Version/s: 1.1.10

How to reproduce: 1. Open the attached project 2. Open the repro scene ("MechArmsScene") 3. Build Player Content (using "Existing Bu... Read more

0
votes
Won't Fix

[iOS] Xcode and FrameTimingManager GPU Frame Time do not match

Metal

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Jun 17, 2020

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Version/s: 2019.3, 2020.1.0b12, 2020.2

How to reproduce: 1. Open the attached 'GPUFrameTimes.zip' project 2. Build for iOS and open the Xcode project 3. Select to Menu ba... Read more

2
votes
Fixed

[URP] Particle System 'Sorting Fudge' is dependent on camera position re...

Graphics - LowLevel

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Jun 18, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "SortingFudgeErrorStripped.zip" and scene "SampleScene" 2. Enter Play mode 3. In Scene w... Read more

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