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[2D] Secondary Textures window flickers when vertical scroll bar buttons...
In Sprite Editor window Secondary Texture window flickers on selecting LINE DOWN and LINE UP buttons from the vertical scroll bar of... Read more
[IMGUI] AdaptivePerformanceGeneralSettings asset does not refresh on res...
-AdaptivePerformanceGeneralSettings asset does not refresh on resetting. -Workaround: On moving the mouse cursor on the project sett... Read more
[2D] Error in console when toggling Sprite Shape Controller component on...
Reproduction steps: 1. Open attached project "SpriteShapeController.zip" and scene "SampleScene" 2. In Hierarchy window, select "9-S... Read more
[Editor][New Scene]Creation of new scene in 2D template shows a 3D scene...
[Editor][New Scene]Creation of new scene in 2D template shows a 3D scene instead Repro Steps: 1. Create a new project and create a ... Read more
[URP] Colors slightly differ with Post-processing on and off
How to reproduce: 1. Open the attached "URP_PostProcessing_ColorBug.zip" project 2. Open the "SampleScene" 3. Open the "Main Camera"... Read more
Windows.Perception.Spatial.SpatialStageFrameOfReference Rewriter error w...
How to reproduce: 1. Open the attached "Repro.zip" project 2. Build to UWP Expected result: Build succeeds Actual result: Build fai... Read more
[Android] [Gles2] Some static mesh is not rendered on Mali-400 GPU
Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure that Gles2 is the only Graphics API in the Player S... Read more
Objects with URP Shader Graph materials are pink when built on WebGL
How to reproduce: 1. Open user's attached "webgl_urp_bug.zip" project 2. Open "SampleScene" scene 3. Enter Play Mode 4. Observe the ... Read more
InvalidProgramException error is thrown when loading an Addressable asse...
How to reproduce: 1. Open user's attached "BugRepro.zip" project 2. Open "SampleScene" scene 3. Select "GameObject" in the Hierarchy... Read more
Command Buffer Blit between active Render Texture into BGRA32 Render Tex...
How to reproduce: 1. Open the attached 'RenderTextureBlit.zip' project 2. Open 'SampleScene' Scene 3. Select 'ScreenCapture' GameOb... Read more
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