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0
votes
Fixed

[ProBuilder] Mesh / Mesh Collider changes do not get applied to prefab

Package: Probuilder

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Mar 11, 2019

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Version/s: 3.0.0

When applying ProBuilder edits to a prefab, the Mesh and Mesh Collider data does not get applied. To Reproduce: 1) Download and Ope... Read more

0
votes
Duplicate

[ProBuilder] Cannot create a shape in prefab mode

Package: Probuilder

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Mar 11, 2019

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Version/s: 3.0.0

It is not possible to create a probuilder shape while in prefab mode. To reproduce: 1) Download + Open Attached Project 2) Open the... Read more

0
votes
Won't Fix

ImageConversion.LoadImage should load PNGs without alpha channel as RGB2...

Graphics - General

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Jun 15, 2017

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Version/s:

Expected: loading a non-transparent PNG with ImageConversion.LoadImage results in an RGB24 texture, just like JPG. Actual: loading a... Read more

0
votes
Fixed

[UI] The Binding option "touch [Touchscreen]" does not work.

Package: Input System

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Mar 11, 2019

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Version/s: 0.2.0-preview

From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/332 When using UI, the "touch [Touchscreen]" binding option d... Read more

0
votes
Fixed

[Scripting] NullReferenceException when adding OnScreenButton component ...

Package: Input System

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Mar 12, 2019

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Version/s: 0.2.0-preview

From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/393 Repro: 1. Download package and project at: https://github... Read more

0
votes
Duplicate

[Debugger] Events are sometimes out of order or disappear

Package: Input System

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Mar 12, 2019

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Version/s: 0.2.0-preview

From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/408 Repro: 1. Download package and project: https://github.co... Read more

0
votes
Fixed

SkinnedMeshRender with blend shapes gives "Thread group size must be abo...

Graphics - General

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Jan 28, 2019

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Version/s: 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a7

Reproduction steps: 1. Open the attached project named "Case_1121794" 2. Try to move the "ExampleScene" object in the Sample scene 3... Read more

0
votes
Duplicate

[2017.4][GLES3][Android] Textures of a specific width are rendered incor...

Mobile

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Feb 21, 2019

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Version/s: 2017.4.16f1, 2017.4.20f1

Repro steps: 1. Open attached project 2. Make sure the Graphics API is set to GLES3 3. Build and Run on Android 4. Observe the two t... Read more

0
votes
Fixed

"2D GameKit" Tutorial's MovingPlatform Component is not saving propertie...

Package: Standard Assets

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Mar 06, 2019

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Version/s: 2018.3.0f1, 2018.3.7f1

How to reproduce: 1. Open the "2D GameKit" Tutorial Project 2. Drag the "MovingPlatform.prefab" to the Scene 3. Untick the "Moving" ... Read more

0
votes
Won't Fix

When using the PP Debug with Forward rendering, Instanced Terrain does n...

Package: PostProcessing

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Mar 11, 2019

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Version/s: 2.1.4

How to reproduce: 1 Open the "SampleScene" in the attached "instancedTerrainNormalsForwardPath.zip" Project 2. Note that the "Main C... Read more

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