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Reference to the object is lost when the parent prefab asset moved out o...
Steps:1. Open attached project2. Make a variant ("Variant") out of any GameObject in Hierarchy3. Add another GameObject ("GameObject... Read more
[Android][UIToolkit] VP8 WebM video with transparency rendering as trans...
Reproduction steps:1. Open the attached user's project "UIToolkit.zip"2. Build for Android3. Observe the video being translucent Exp... Read more
[HDRP APV] The APV volume placement resets when using multi selection
Repro: 1) Open Spotlight project (APV branch) https://github.com/iM0ve/Spotlight-HDRP/tree/APV2) Multi select APV volumes in the sce... Read more
OwnedObjects for LocalClients always shows 0
How to reproduce:1. Open the attached project "piraty.zip"2. In the Clones Manager window click "Create new clone" and select "Open ... Read more
Serialized items in a list overlap each other when adding new items in I...
Reproduction steps:1. Open the attached 'Test Ground' project2. Observe the 'Assets/New Overlap List.asset' in the Inspector3. Add a... Read more
Unity closes when corrupted AssetBundle is opened with AssetBundle Browser
Reproduction steps:1. Open the user's attached “DemoFailure.zip” project2. In the menu click Assets > Bundles > Build Player C... Read more
MouseLeaveEvent is not triggered when destroying target
How to reproduce:1. Open the attached project "My project.zip"2. Enter Play Mode3. Click the "test" button at the top of the Game vi... Read more
Behavior index was out of bounds exception thrown when compiling a chang...
How to reproduce:1. Open the attached project "TestProject.zip"2. In the Clones Manager window which is under "ParrelSync" in the Me... Read more
[Android] Untracked Memory increases for the first minute and when the a...
How to reproduce:1. Create a new Unity project2. Open the Package Manager (Window->Package Manager)3. Install Memory Profiler (In... Read more
[IL2CPP] Calling .GetHashCode on instances of empty structs does not ret...
Reproduction steps:1. Open the attached project "My project.zip"2. Make sure the Scripting Backend is set to IL2CPP3. Build and run ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved