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Invalid package dependencies error when creating a new 3D (URP) Core pro...
Reproduction steps:1. Create and open a new 3D (URP) core project Expected result: There are no errorsActual result: There is an err... Read more
[Android][Vulkan] Screen Glitching when using Vulkan with Graphics Jobs ...
How to reproduce:1. Open the user's attached "FTManagerTest.zip" project2. Build And Run "TestScene" Scene3. Tap on the screen if no... Read more
[UIToolkit] EditorWindow background rows sometimes disappear when the wi...
How to reproduce:1. Open the user's attached "UIMultiTreeView" project2. Open the "Windows -> MultiColumn Test Window" window fro... Read more
NetworkObject is destroyed when NetworkManager Host is started and stopp...
How to reproduce:1. Open the attached project "NetworkBugProject.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Sel... Read more
Crash on DestroyObjectHighLevel_Internal when undoing Spline duplication
Reproduction steps:1. Open the attached "Splined.zip" project2. Select the "Spline Buildings" GameObject3. In the Scene view enable ... Read more
'Error while downloading Asset Bundle: CRC Mismatch' error is thrown whe...
How to reproduce:1. Open the user attached "BundleCRC.zip" project2. Go to Window > Asset Management > Adressables > Groups... Read more
On macOS PATH environment variable differs when launching Project from t...
Steps to reproduce:1. Open SampleScene in the attached "Unity hub v3 PATH problem.zip" project2. Enter Play Mode3. Observe log messa... Read more
[Mac][Netcode] Exiting Player causes a crash
Repro steps:1. Open the attached project2. Build and Run3. Exit the app4. Might take a few tries Expected: app quits correctlyActual... Read more
InvalidKeyException' is thrown when key is a String Array in DownloadDep...
Reproduction steps:1. Open the attached 'New Unity Project'2. Open the 'AddressablesExample' Scene3. Go to the 'Window -> Asset M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved