Search Issue Tracker
Fixed in 1.9.5
Votes
0
Found in [Package]
2018.3.0f1
2018.3.7f1
Issue ID
1134192
Regression
No
"2D GameKit" Tutorial's MovingPlatform Component is not saving properties when edited via the Inspector
How to reproduce:
1. Open the "2D GameKit" Tutorial Project
2. Drag the "MovingPlatform.prefab" to the Scene
3. Untick the "Moving" Checkbox on the "MovingPlatform" Component in the Inspector
4. Tick the "Moving" Checkbox again
5. Enter Play Mode
Expected Behavior: The changes to the Component are saved
Actual Behavior: Some changes are reverted
Reproducible with: 2018.3.7f1
Note: Could not test on 2019.1, 2019.2 and 2017.4 as there are Compilation errors in those streams. If you add node and then delete it(leave at least one) the deleted node is re-added.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment