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Fixed in 1.9.5



Found in [Package]



Issue ID




"2D GameKit" Tutorial's MovingPlatform Component is not saving properties when edited via the Inspector

Package: Standard Assets


How to reproduce:
1. Open the "2D GameKit" Tutorial Project
2. Drag the "MovingPlatform.prefab" to the Scene
3. Untick the "Moving" Checkbox on the "MovingPlatform" Component in the Inspector
4. Tick the "Moving" Checkbox again
5. Enter Play Mode

Expected Behavior: The changes to the Component are saved
Actual Behavior: Some changes are reverted

Reproducible with: 2018.3.7f1

Note: Could not test on 2019.1, 2019.2 and 2017.4 as there are Compilation errors in those streams. If you add node and then delete it(leave at least one) the deleted node is re-added.

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