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Issue ID




[2017.4][GLES3][Android] Textures of a specific width are rendered incorrectly on some devices with Adreno 305 GPUs




Priority: 7Not yet prioritized for a release


Severity: 3Secondary functionality broken

Repro steps:
1. Open attached project
2. Make sure the Graphics API is set to GLES3
3. Build and Run on Android
4. Observe the two textures on the screen

Actual: The right one is rendered as a black square

Reproducible with: 2017.4.16f1, 2017.4.23f1
Not reproducible with: 2017.4.15f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0b7, 2019.2.0a8

Tested and reproduced on this device:
VLNQA00035, Motorola Moto E, Android 4.4.4, CPU: Snapdragon 200 MSM2210, GPU: Adreno (TM) 305

Didn't reproduce on these devices:
VLNQA00038, Htc Desire 510 (HTC Desire 510), Android 4.4.3, CPU: Snapdragon 410 MSM8916, GPU: Adreno (TM) 306
VLNQA00036, Motorola Moto G (1st Gen) (XT1032), Android 5.1, CPU: Snapdragon 400 MSM8226, GPU: Adreno (TM) 305
VLNQA00140, Samsung Galaxy S4 (GT-I9505), Android 5.0.1, CPU: Snapdragon S4 Plus MSM8960, GPU: Adreno (TM) 320

- Also reported that reproduces on LG Volt
- No repro on GLES2 and Vulkan

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