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Under Consideration for 2021.3.X, 2022.3.X
Won't Fix in 2023.2.X
Votes
1
Found in
2021.3.33f1
2022.3.14f1
2023.2.2f1
2023.3.0a16
2024.1.0a1
6000.0.0b11
Issue ID
UUM-57096
Regression
No
[Android] Crashes on MemoryManager::OutOfMemoryError when loading a scene on Android
Reproduction steps:
1. Open the attached Project “ReproProject1”
2. Build And Run on Android
3. Select the “LoadScene Scenes/town_prairietown” Button
4 Observe the app’s behavior
Expected result: The scene loads successfully
Actual result: The app crashes
Reproducible with: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16
Reproducible with these devices:
VLNQA00518 - Google Pixel 4 (Pixel 4), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 12
VLNQA00414 - Galaxy Note10+ 5G (SM-N976V), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 9
VLNQA00278 - Xiaomi Redmi Note 7 (Redmi Note 7), CPU: Snapdragon 660, GPU: Adreno 512, OS: 9.0.0
VLNQA00139 - Vivo Xplay6 (vivo Xplay6), CPU: Snapdragon 820 MSM8996, GPU: Adreno 530, OS: 7.1.1
VLNQA00132 - Xiaomi Mi 5s (MI 5s), CPU: Snapdragon 820 MSM8996, GPU: Adreno 530, OS: 6.0.1
Testing environment: macOS(Intel) 14.0 Sonoma
First few lines of stack trace:
#01 pc 011cf7d7 /data/app/com.x.Demo--3wPD2GovELn3GpLRrD0Ag==/lib/arm/libunity.so (DebugStringToFilePostprocessedStacktrace(DebugStringToFileData const&)+810)
#02 pc 011cfb2b /data/app/com.x.Demo--3wPD2GovELn3GpLRrD0Ag==/lib/arm/libunity.so (DebugStringToFile(DebugStringToFileData const&)+502)
#03 pc 002fc273 /data/app/com.x.Demo--3wPD2GovELn3GpLRrD0Ag==/lib/arm/libunity.so (MemoryManager::OutOfMemoryError(unsigned int, unsigned int, MemLabelId const&, char const*, int)+434)
#04 pc 002f94d9 /data/app/com.x.Demo--3wPD2GovELn3GpLRrD0Ag==/lib/arm/libunity.so (MemoryManager::Allocate(unsigned int, unsigned int, MemLabelId const&, AllocateOptions, char const*, int)+356)
Notes:
1. The crash does not reproduce when the “Standard” shader is removed from the project.
2. The build fails on IOS, seems like some of the textures in the Project are in a format that is not supported on iOS.
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Resolution Note (2023.2.X):
Closing as Won't fix due to 2023.2 reaching it's EOL.