Search Issue Tracker
Fixed
Fixed in 2022.3.23f1, 2023.2.20f1, 6000.0.0b14
Votes
0
Found in
2022.3.14f1
2023.2.2f1
2023.3.0a16
6000.0.0b11
Issue ID
UUM-58379
Regression
No
[HDRP] Recorder crops the view of images and videos when recording a Targeted Camera with Dynamic Resolution enabled
How to reproduce:
1. Open the attached “dynamicresolution_issue” project
2. Open the OutdoorsScene
3. Open the Recorder window (Window > General > Recorder > Recorder Window)
4. Press the “Add Recorder” button, select “Image Sequence”
5. Set the “Source” field of the Image Sequence to “Targeted Camera” and the “Camera” field to “MainCamera”
6. Press the “Start Recording” button, then “Stop Recording” after a few seconds
7. Navigate to the Recordings folder (dynamicresolution_issue > Recordings) and observe how the recorded images are cropped
Expected result: The recorded images are not cropped
Actual result: The recorded images are cropped when dynamic resolution is below 100%
Reproducible in: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16
Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environments tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ShaderGraph tab header changes the icon to the VFX Graph icon when ShaderGraph and VFX Graph with the same name are both opened
- The Build Profiles window has usability issues when the panel takes up less than 30% of the screen width
- Inconsistent ShaderGraph RGBA channels compared to the Inspector when "Alpha Is Transparency" is used
- Crash on "The GUID inside 'Assets/asset.png.meta' cannot be extracted by the YAML Parser." when opening the project
- Shadows disappear when looking at a certain angle in Scene view and using Cloud Shadows with Volumetric Clouds
Add comment