Search Issue Tracker
Fixed in 2021.3.35f1
Fixed in 2021.3.X, 2022.3.X, 2023.2.X, 2023.3.X, 2023.3.0b5
Votes
0
Found in
2021.3.32f1
2022.3.14f1
2023.2.1f1
2023.3.0a15
Issue ID
UUM-57083
Regression
No
TextField RegisterValueChangedCallback doesn't fire callbacks when the tab loses focus
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open 2 “TestFocusWindow” windows (Bug > Open Test Window)
3. Dock both “TestFocusWindow” tabs to one window
4. In the “Input” field type any text
5. Click on another “TestFocusWindow” tab
6. Go back to the “TestFocusWindow” tab where you inputted the text
Expected result: The inputted text shows below the “Input” field
Actual result: The inputted text does not show up
Reproducible with: 2021.3.32f1, 2022.3.14f1, 2023.2.1f1, 2023.3.0a15
Reproducible on: Windows 10
Not reproducible on: No other environment tested
Note:
- When “TestFocusWindow” windows are separated (undocked), after inputting the value and focusing on another window, the inputted text shows up
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment