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By Design
Votes
0
Found in
2022.3.67f1
6000.0.59f1
6000.2.7f1
6000.3.0b4
6000.4.0a1
Issue ID
UUM-120630
Regression
No
Feet slide and misalign when playing retargeted animations
How to reproduce:
1. Open the project “IN-116652_RetargetingTest”
2. Open the Animation window (Window → Animation → Animation)
3. Select the white character in the Scene tab
4. In the Animation window, play the “Bat” and “Pickup” animations
5. Observe the character in the Scene tab
Expected result: When playing the “Bat” animation, the feet are firmly planted. When playing the “Pickup” animation, the feet are on ground level
Actual result: When playing the “Bat” animation, the feet are sliding around. When playing the “Pickup” animation, the right foot is above ground level while the left foot goes through the floor
Reproducible with: 2022.1.0a1, 2022.3.67f1, 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Note: Mannequin export with UE5 settings and the Maya Advanced Skeleton plugin was used for the rig
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Resolution Note:
The feet IK feature has been designed to compensate for cases where the muscle retargeting does not suffice to properly retarget the feet.
Turn on Foot IK on the states to fix this issue.