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0
votes
Fixed

[iOS] [Metal] DisplayP3 Color Gamut results in metal errors on startup i...

Mobile

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Mar 14, 2019

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Version/s: 2019.1, 2019.1.0b7

Steps to reproduce: 1) Open Unity Hub and create a new project 2) Switch platform to iOS 3) Leave Metal as the only Graphics API in... Read more

0
votes
By Design

Fullscreen Mode: Windowed Standalone build goes back to regular Fullscre...

Windows

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May 06, 2019

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Version/s: 2019.1.2f1

How to reproduce: 1. Create a new project 2. Open player settings -> Resolution and presentation 3. Select Fullscreen Mode -> Window... Read more

0
votes
Active

[WMR] Recenter is not working on calling "InputTracking.Recenter" under ...

VR

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May 06, 2019

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Version/s: 2018.2.7f1, 2019.2.0b1

Recenter is not working on calling InputTracking.Recenter under update method Steps to Repro: 1. Open attached project 2. Open and... Read more

0
votes
Duplicate

Multiple Assets with the same Name but different Types cannot be individ...

Asset Bundles

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May 05, 2019

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Version/s: 2017.4.23f1

The first Asset of that name in the Manifest can be loaded, but any additional Assets sharing the name (but not type) are not return... Read more

0
votes
Active

UIElements button text is offset vertically towards the top when using t...

Themes

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May 06, 2019

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Version/s: 2019.1.0a13, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project "UIElementsExamples-2019.1.1f1" 2. Make sure your Editor Skin is set to "Personal" un... Read more

0
votes
Fixed

Transform::GetPosition Crash when duplicating objects with Configrable J...

Physics

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May 05, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open User-supplied project 2. Select 'TopBone' and 'BottomBone' Prefabs located in the 'Character' parent 3. ... Read more

1
votes
Active

[Android][OpenGLES3] Compute shader compilation fails

Mobile

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Apr 11, 2019

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Version/s: 2017.4.0a1, 2018.3.0a1, 2018.3.4f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open user attached project 2. Delete CompiledShaderNoEdge.shader 3. Build & Run to an Android device 4. Logca... Read more

0
votes
Won't Fix

Totally different scale on Mac with Canvas Scaler set to Constant Physic...

uGUI

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Apr 30, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project 2. Open the Sample Scene 3. Go to the Hierarchy window-> Select Canvas 4. Go to the ... Read more

0
votes
Active

Scheduled AudioSource stops playing after resuming from a pause when its...

Audio

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May 04, 2019

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Version/s: 2019.1.0a10, 2019.2.0a1, 2019.2.0a14, 2019.3.0a1

How to reproduce: 1. Open the attached project ("ScheduleError.zip") 2. Open the repro scene ("SampleScene") 3. Enter the Play Mode ... Read more

0
votes
Fixed

First import with changed AnimationType is ignored

Asset Importers

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May 06, 2019

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Version/s:

1. What happened Using a script that enforce model import as Humanoid, if the model doesn't have animation it is still imported wit... Read more

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