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Alpha Material on Sprite Component is a lot brighter on different iOS de...
How to reproduce:1. Open project "urp-10_7-shader-issue 2.zip"2. Go to the Build setting and add the "SampleScene" to the Scene in B... Read more
"Cyclic Prefab nesting not supported" error window is thrown when trying...
Reproduction steps:1. Open the attached project "cyclicError.zip"2. Open the "VariantA" Prefab variant to edit: Project window > ... Read more
[HDRP] Changing the Opacity of the Material doesn't affect it when the S...
How to reproduce:1. Open the user's attached "OpacityIssue" project2. Open the "SampleScene" Scene3. Observe the Sphere in the Scene... Read more
Sprite doubles in size in Build when "Generate Mip Maps" is enabled in T...
Reproduction steps:1. Open the "SampleScene" Scene in the user's attached project2. In File > Build Settings make sure that the "... Read more
[iOS] Next camera is prevented from rendering in stack when preCommand b...
Reproduction steps:1. Download and open the attached "CommandBuffer" project2. Build and deploy the project to iOS3. Observe the red... Read more
[Mobile] System.Convert.ToSingle throws exception when using specific la...
How to reproduce:1. Download the attached project "Unity-ex.zip"2. Set your mobile device language to Russian, French, Portuguese, o... Read more
Managed Assembly is included in Player Build when using Define constrain...
How to reproduce:1. Open the attached project (DefineTest.zip)2. Open scene Scenes/SampleScene3. Go to File -> Build and Run4. Ob... Read more
[Android] App causes freeze on some devices when using custom material w...
How to reproduce:1. Download the attached project "1395014.zip"2. Build and Run on Android device Expected results: The phone does n... Read more
[Android] Build fails when UPM package dependency contains custom .andro...
How to reproduce:1. Open the user's attached "MinimalAndroidBuildTestProject.zip" project2. Switch to Android Platform (File->Bui... Read more
[iOS] Build and run iOS crashed Editor when Xcode has command line tools...
How to reproduce:1. Open attached project2. Open build settings3. Build for iOS4. Build and run iOS separate build (save in another ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions