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Duplicate

Votes

0

Found in

2019.4.33f1

2020.3.22f1

2020.3.23f1

2022.1.0a13

Issue ID

1394490

Regression

Yes

Alpha Material on Sprite Component is a lot brighter on different iOS devices

Metal

-

How to reproduce:
1. Open project "urp-10_7-shader-issue 2.zip"
2. Go to the Build setting and add the "SampleScene" to the Scene in Build list
3. Build for iOS and deploy an app to the device
4. Open the app and observe the view

Expected result: The alpha material is dark
Actual result: The alpha material is bright

Reproducible with: 2019.4.33f1, 2019.4.34f1, 2020.3.22f1, 2020.3.25f1, 2022.1.0a13, 2022.1.0b4
Not reproducible with: 2019.4.32f1 2020.3.21f1, 2020.3.26f1, 2021.2.9f1, 2022.1.0a12, 2022.2.0a2

Tested with:
VLNQA00358 - iPhone 12, 14.1 iOS
VLNQA00310 - iPad Pro 12.9", 13.4.1 iOS
VLNQA00392 - iPad (9th generation), 15.0 iOS

Notes:
- Disable "Background" GameObject for making it easier to observe the issue
- The issue was not reproducible with iPad (9th generation), 15.0 iOS

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