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1
votes
By Design

Tilemap leaks memory when Tilemap.ResizeBounds() and/or Tilemap.ClearAll...

2D

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Apr 17, 2019

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Version: 2018.3.12f1

Reproduction steps: 1. Open the attached Project from "TilemapTest.zip" 2. Open a Profiler Window with a Memory Profiler inside of i... Read more

0
votes
Duplicate

Having " δΈ€" symbol in MenuItem string stops showing whole Unity UI

Editor - Other

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Apr 18, 2019

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Version: 2019.1.0f2

To reproduce: 1. Open user attached project "CrashTest2.zip" Expected result: Unity is opened and in the top menu SAKURA > Tools > ... Read more

0
votes
Fixed

QualitySettings.streamingMipmapsMemoryBudget is always clamped down to 4...

Graphics - General

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Apr 19, 2019

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Version:

How to reproduce: 1. Open the attached project "case_1147394-TextureStreamingLimit" and scene "SampleScene" 2. Ener Play Mode 3. Obs... Read more

0
votes
Won't Fix

[Hub] In licence error screen https://unity3d.com/unity/err/license redi...

Hub

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Apr 19, 2019

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Version:

How to reproduce: 1. Open unity hub 2. On the 'licence error' warning screen click the 'online help' link Expected result: the htt... Read more

0
votes
Active

Mesh.CombineMeshes result has different normals if the original mesh has...

Graphics - General

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Apr 19, 2019

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Version: 2017.4.17f1

How to reproduce: 1. Open the attached "case_1147419-MergeMeshBug" project and open scene "main" 2. In the Hierarchy, select "Quad" ... Read more

0
votes
Duplicate

Crash on Progressive Lightmapper GPU

Global Illumination

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Apr 17, 2019

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Version: 2018.3.12f1

Reproduction steps: 1. Open "Table Demo.zip" project 2. In the Lighting Settings change to "Progressive Lightmapper GPU" Actual Re... Read more

1
votes
Fixed

Reference rewriter errors when building UWP against the insider Windows SDK

Universal Windows Platform

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Apr 15, 2019

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Version: 2018.3.11f1

When building a UWP app using the MRTK (https://github.com/Microsoft/MixedRealityToolkit-Unity), there are reference rewriter issues... Read more

0
votes
Fixed

[OSX][Settings] When using only the new ISX as Input Handling, mouse pos...

Input

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Apr 19, 2019

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Version:

GitHub: https://github.com/Unity-Technologies/InputSystem/issues/539 Repro: 1. Download package and project at: https://github.com/... Read more

2
votes
Active

[VR]CommandBuffer.SetSinglePassStereo doesn't affect Opaque objects with...

VR

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Apr 04, 2019

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Version: 2019.1.0b10

How to reproduce: 1. Open the user's project 2. Enter the Play Mode Expected result: Opaque Materials are reflected in the same way... Read more

0
votes
Duplicate

Additional fields do appear in the Inspector when creating a new Materia...

Editor - Other

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Apr 20, 2019

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Version: 2019.1.0f2

How to reproduce: 1. Create a new project 2. Right-mouse-click on Project tab -> Create -> Material 3. Press "Enter" Key and observe... Read more

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