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GameObjects with Colliders go through terrain collider when the velocity...
Steps to reproduce: 1. Open "case_1118715" 2. Press Play 3. Press the button in the top left corner of the Game Window Expected res... Read more
Create "New Script" shortcut isn't automatically highlighted when text i...
How to reproduce: 1. Create a new project 2. Click on any Scene object, go to Inspector -> Add Component 3. Type any text Expected... Read more
Bezier Curve Instances of prefabs do not show changes in the scene when ...
Steps to reproduce: 1. Open "case_1118349" 2. Go to Project window Assets->Prefabs 3. Select BezCurve and in the Inspector Open Pref... Read more
[Android][IL2CPP] takes 10x longer time linking ARMv7 vs ARM64
Steps: 1. Download attached file ("arm-test.zip") 2. Open "run_test.sh" and change the directories of UnityApp, PlaybackEngines, And... Read more
Crash on entering play mode in Lumin Platform w/ VR Enabled
Steps to reproduce: 1. Create a new project 2. Switch to Lumin platform 3. Enable VR 4. Enter Playmode Reproduced on 2019.1.0a13*, ... Read more
[Mac] UI Image Size remains static after changing the Image's Sprite and...
How to reproduce: 1. Open the user-submitted project ("ImageBug.zip") 2. Open the "Canvas" prefab and change the "Image" object's sp... Read more
[Android][Adreno] Shader compiler emits wrong code when using "sign" int...
Steps to reproduce: 1. Open user attached project 2. Build & Run 3. Observe the pink cube Expected result: Shader compiler should n... Read more
Unresponsive Editor caused by Shader Compilation
Steps: 1. Open repro project 2. Open the shader and uncomment the lines #define foo bar.foo foo; 3. Save the... Read more
Sphere Collider sometimes reports incorrect results when using Physics.C...
To reproduce: 1. Open attached project 2. Move the Sphere Collider around Reproducible with: 2018.3.3f1, 2019.1.0a14, 2019.2.0a2 Co... Read more
[Android][Vulkan][VideoPlayer] Video Player crashes when graphics API is...
How to reproduce: 1. Open the attached project 2. Sample scene is very simple, it has Video Player attached to Main Camera with all ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection