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Fixed in 2022.2.X

Fixed in 2020.3.X, 2021.3.X

Votes

0

Found in

2020.1.0a20

2020.3

2020.3.24f1

2021.2

2022.1

2022.2

Issue ID

1393270

Regression

Yes

Sprite doubles in size in Build when "Generate Mip Maps" is enabled in Texture Import Settings

uGUI

-

Reproduction steps:
1. Open the "SampleScene" Scene in the user's attached project
2. In File > Build Settings make sure that the "SampleScene" Scene is added in Scenes in Build
3. Build and Run
4. Observe speedometer Sprite in Build

Expected result: Sprite size is the same as in the Game view
Actual result: Sprite size doubles in size compared with the Game view

Reproducible with: 2020.1.0a20, 2020.3.26f1, 2021.2.8f1, 2022.1.0b3, 2022.2.0a16
Not reproducible with: 2019.4.34f1, 2020.1.0a19

  1. Resolution Note (fix version 2022.2):

    Fixed in: 2022.2.0a17

  2. Resolution Note (fix version 2021.3):

    Fixed in: 2021.3.5f1

  3. Resolution Note (fix version 2020.3):

    Fixed in: 2020.3.37f1

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