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Fixed in 2022.2.X
Fixed in 2020.3.X, 2021.3.X
Votes
0
Found in
2020.1.0a20
2020.3
2020.3.24f1
2021.2
2022.1
2022.2
Issue ID
1393270
Regression
Yes
Sprite doubles in size in Build when "Generate Mip Maps" is enabled in Texture Import Settings
Reproduction steps:
1. Open the "SampleScene" Scene in the user's attached project
2. In File > Build Settings make sure that the "SampleScene" Scene is added in Scenes in Build
3. Build and Run
4. Observe speedometer Sprite in Build
Expected result: Sprite size is the same as in the Game view
Actual result: Sprite size doubles in size compared with the Game view
Reproducible with: 2020.1.0a20, 2020.3.26f1, 2021.2.8f1, 2022.1.0b3, 2022.2.0a16
Not reproducible with: 2019.4.34f1, 2020.1.0a19
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Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a17
Resolution Note (fix version 2021.3):
Fixed in: 2021.3.5f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.37f1