Search Issue Tracker
Fixed in 2022.1.X
Votes
1
Found in
2022.1.0a5
2022.2
Issue ID
1395865
Regression
Yes
"Cyclic Prefab nesting not supported" error window is thrown when trying to nest two sibling prefab variants
Reproduction steps:
1. Open the attached project "cyclicError.zip"
2. Open the "VariantA" Prefab variant to edit: Project window > Double-Click on "VariantA" file
3. Drag the "VariantB" file to the Hierarchy window
Expected result: The second Prefab variant is added to the first Prefab variant file
Actual result: "Cyclic Prefab nesting not supported" error window is thrown.
Reproducible with: 2022.1.0a5, 2022.1.0b2, 2022.2.0a1
Not reproducible with: 2019.4.34f1, 2020.3.25f1, 2021.2.7f1, 2022.1.0a4
-
abrarahmedaa3467783
Feb 13, 2022 06:20
This is such a great resource that you are providing and you give it away for free. I love seeing blog that understand the value of providing a quality resource for free. http://www.สดใสเมะ.com/manga/martial-peak-เทพยุทธ์เหนือโลก/
-
abrarahmedaa3467783
Jan 19, 2022 11:06
Thanks a lot for sharing us about this update. Hope you will not get tired on making posts as informative as this. http://www.สดใสเมะ.com/
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Color property '_BaseColor' missing
- Point Light source stops lighting when moved out of camera frustum in Player while having 2 directional lights in scene present, and a fog enabled by script
- Sky does not get rendered when 'CameraRelativeRendering' is disabled
- Dropdown UI elements have their Content misplaced when nested inside a Prefab containing a root object with a Canvas Component
- “'UnityMetaVertexPosition': implicit truncation of vector type" Shader warning when compilating URP ShaderGraph shaders
Resolution Note (fix version 2022.1):
Fixed in: 2022.2.0a7