Search Issue Tracker
Crash on RaiseException when exiting and re-entering Play Mode
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/01 MainMenuDoozy.unity“ Scene3. Enter the Play Mod... Read more
NavMesh Baked area is not visible when Gizmos is turned on and the Navig...
How to reproduce:1. Open the attached "Robotory.zip" Project2. Open the "SampleScene"3. Turn on Gizmos in the Scene View4. Observe t... Read more
Crash at "UnityEngine.Object:FindObjectsOfType" when quitting the Player
How to reproduce:1. Open the user's attached project2. Build And Run the project3. Click the "Quit" button in the Player Reproducibl... Read more
Creating material variant produces errors if there is no Materials folder
Steps to reproduce:1. Open attached project "URPSprite.zip" and scene "SampleScene"2. In Hierarchy window, select SampleCharacter Ga... Read more
Order In Layer property in Sprite Renderer doesn't work with URP Lit Mat...
Steps to reproduce:1. Open attached project "URPSprite.zip" and scene "SampleScene"2. In Hierarchy window, select SampleCharacter Ga... Read more
Color property in Sprite Renderer doesn't work with URP Lit Material
Steps to reproduce:1. Open attached project "URPSprite.zip" and scene "SampleScene"2. In Hierarchy window, select SampleCharacter Ga... Read more
Infinite inertial tensor rotation values are not discarded (both AB and RB)
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/SampleScene.unity“ scene3. Enter Play Mode and wai... Read more
Referred style sheet stays dirty after saving when using the UIBuilder
Repro steps:1. Import the attached UUM-49819-DirtyAssets.unitypackage2.2. Open Window->UI Toolkit->TestAssetDirty3. Save the s... Read more
The Height map Amplitude is not working when using HDRP/LayeredLit
How to reproduce:1. Open the attached project "HDRP-Outdoor-Sample.zip"2. Select Landscape>Plain01>Group57079 in the Hierarchy... Read more
[Vulkan] Release memory after deleting image
http://supportstats.hq.unity3d.com/history.php?tid=1656759 We are releasing allocated memory for an Image before deleting the image.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field