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[macOS] Inconsistent crash in objc_msgSend/objc_retain when previewing A...
How to reproduce:1. Open tester-attached project(AnimatorCrash.zip)2. Enter Play Mode3. In the Animator window, switch to the 'Param... Read more
"Could not produce class with ID 109 errors" when built on Mobile
Steps to reproduce:1. Open and Build User-supplied project2. Inspect the logcat Expected: no errors appearActual: could not produce ... Read more
[IMGUI] Enable Preview Packages Checkbox overlaps with text when the UI ...
In Project Setting Window Enable Preview Packages Checkbox overlaps with text when the UI Scaling Value 150%. Refer the attached scr... Read more
[Block] The Color blocks values are clipped
Repro steps: 1. Open a VFX graph asset2. In Output, add a 'Set Color' block3. Observe the XYZ values are clipped. Read more
ShowPrefabAssetRestructuringDialog crash when adding a RectTranform on a...
Steps to reproduce:1. Open QA-Supplied project ("1243637Test.zip")2. Open Scene "TestMap"3. On the "TestMap" GameObject, add a "Rect... Read more
A PolybrushMesh with an AssetPostprocessor causes an Infinite Import Loo...
How to reproduce:1. Open the attached "LockFileTest" project and setup perforce version control on it2. Open "Boot" Scene from Asset... Read more
[HDRP] Area Light's Shape is not updated when baked after adjusting size...
How to reproduce:1. Open the user's attached project2. Open "SampleScene" Scene3. Adjust the Scene view so the lights in the Hierarc... Read more
[Profiler] Same Profiler data is being shown both on Profiler and Profil...
Same Profiler data is being shown on both windows, Profiler and Profiler standalone process irrespective of whether they are in Edit... Read more
[Operator] InvalidOnGPU error when connecting GPU attribute to an inline...
Repro steps:1. Import the attached VFX2. Compile it and observe the errors. Notes:- Looks like only the output Angles and Size are c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs