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0
votes
Fixed

[Caching Shader PP] Virtual texturing macros don't work with new PP

Shaders

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Apr 09, 2020

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Version/s:

Input: #define UNITY_DECLARE_TEX2D(tex) Texture2D tex; SamplerState sampler##tex #define DECLARE_STACK_BASE(stackName) UNITY_DECLARE... Read more

0
votes
Fixed

[Profile Analyzer] Marker right click Menu allows you to clear selection...

Package: Profile Analyzer

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Apr 09, 2020

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Version/s: 0.6.0-preview.1

How to reproduce: 1. Open attached 'ProfileAnalyzer' project 2. Open Profile Analyzer found in Window->Analysis->Profile Analyzer 3.... Read more

0
votes
Fixed

[Caching Shader PP] "Preprocess only" checkbox is not persistent

Shaders

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Apr 09, 2020

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Version/s:

STR: 1. Open any project 2. Go to Editor settings in the project settings window, make sure "Caching preprocessor" is enabled 3. Sel... Read more

0
votes
Fixed

[2D] [PSD Importer] PSD Metafile not updated when reimported

Package: 2D PSD Importer

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Apr 09, 2020

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Version/s: 3.0

[2D] [PSD Importer] PSD Metafile not updated when reimported Steps to Repro: 1. Open the attached project 2. Create animation cli... Read more

0
votes
Fixed

[2D] [PSD Importer] Unable to rig PSD file without unique layerId

Package: 2D PSD Importer

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Apr 09, 2020

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Version/s: 3.0

[2D] [PSD Importer] Unable to rig PSD file without unique layerId Steps to Repro: 1. open the attached project 2. select the pan... Read more

0
votes
Fixed

Profile Analyzer "Frame Range" summary becomes misleading when ordering ...

Package: Profile Analyzer

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Apr 07, 2020

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Version/s: 0.6.0-preview.1

How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package from the Package Manager 3. Open the Profile Analyz... Read more

0
votes
Fixed

Focused Component Inspector headers should display Component Type instea...

Inspector Framework

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Feb 28, 2020

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Version/s: 2020.1.0a19, 2020.2

How to reproduce: 1. Create a new Unity project 2. Select the Main Camera GameObject 3. Right-click one of its Components and select... Read more

1
votes
Fixed

Singleton Entity no longer accessible when "in" parameter modifier is us...

Package: Entity Component System (ECS)

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Mar 04, 2020

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Version/s: 0.8.0-preview.8

Steps to reproduce: 1. Open the attached project (case_1225101.zip) 2. Enter Play Mode 3. Open the Console window (Window > General ... Read more

2
votes
Fixed

[SerializeReference] CustomPropertyDrawer doesn't get correct value when...

Serialization

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Mar 31, 2020

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Version/s: 2019.3, 2019.3.7f1, 2020.2

How to reproduce: 1. Open user's attached project 2. Open "SampleScene" Scene 3. Select "GameObject" in Hierarchy 4. In the Inspecto... Read more

0
votes
Fixed

Editor crashes when using BatchRendererGroup with URP

Package: Scriptable Render Pipeline Universal

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Apr 03, 2020

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Version/s: 8.0.1

How to reproduce: 1. Open 'SampleScene' from the attached project 2. Start Play mode Reproducible with: 2020.2.0a5 Not reproducible... Read more

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