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[macOS][OpenGL] VSync Count does not lock the framerate upon launching t...
How to reproduce:1. Open user-submitted project (vSync_OpenGLCore_bug.zip)2. Open the SampleScene3. Make sure OpenGLCore is the prim... Read more
[Android][AR] Building an ARCore project fails when gradle version is 3.6.0
Repro steps:1. Create a new project2. Add ARCore, ARFoundation packages3. Switch build target to Android and export a gradle project... Read more
[Android] Exporting a gradle project fails when baseProjectTemplate's "G...
Repro steps:1. Create a new project2. Switch build target to Android3. Check Player Settings -> Publishing Settings -> Custom ... Read more
[XR][Oculus Go] CommonUsages.menuButton only once in a while responds to...
Repro steps:1. Open attached project2. Build and Run on Oculus Go3. Rapidly press the back button on the controller Actual: The text... Read more
[Input system] OnPointerExit is not triggered when a UI element interrup...
How to reproduce:1. Open the attached input_report.zip project2. Open the SampleScene and enter the Play mode3. In the Game view dra... Read more
Editor will spam log file until hard drive fills
Not sure where to start the submission of this bug: 1. Latest public Unity 2019.3.9f1 ( and prior versions )2. Empty project started... Read more
[2d] [Sprite Shape] Error occurs when unselecting Cache Geometry for Spr...
[2d] [Sprite Shape] Error occurs when unselecting Cache Geometry for Sprite Shape prefab Steps to Repro:1. create sprite shape shape... Read more
ShaderGraph does not throw an unsupported feature error when Normal from...
How to reproduce:1. Open the attached project named "Case_1242448"2. Open the Test shader graph3. Observe that Normal From Height no... Read more
UNITYTLS_X509VERIFY_FLAG_EXPIRED error in the Console
Steps to reproduce:1. Open Unity project2. Inspect Console Expected: no errors appearActual: UNITYTLS_X509VERIFY_FLAG_EXPIRED errors... Read more
Profiler performance drops significantly when opening and closing the St...
How to reproduce:1. Open the attached (Standalone Profiler Issue.zip) project2. Open the Profiler Window (Window -> Analysis ->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs