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[macOS] Multiple context menus can be opened when right-clicking the Ass...
Reproduction steps: 1. Open user attached project "My Project-a.zip" 2. Right-click on the Assets folder 3. Expand the context ... Read more
Assertion failure on Gradient::EvaluateHDR when setting Line Renderer po...
How to reproduce: 1. Open the attached project "CrashSecondScreen.zip" 2. Build the project for UWP 3. Open the built Solution 4... Read more
UI Builder: "Select RenderTexture" title needs small update as it misses...
Steps to reproduce: # Create a project # Window->UI Toolkit->UI Builder # Go to the "Controls" window and find "Button" # Do... Read more
Shadows of GameObjects flicker when using the Billboard Renderer and the...
How to reproduce: 1. Open the attached “My project.zip“ project 2. Open the “Billboards Broken Shadows“ Scene 3. Build And Run 4. Lo... Read more
Player window resolution is reset after making the Player fullscreen and...
How to reproduce: 1. Create a new Unity project 2. In the Project Settings → Player → Resolution and Presentation set the “Fullscr... Read more
Timeline releases Cinemachine overrides too late when playing a Cinemach...
How to reproduce: 1. Open the attached “CinemachineTimelineTest.zip“ project 2. Open the “SampleScene“ Scene 3. Pause and enter Play... Read more
[APV] Max subdivisions warning not shown for all relevant spacing levels
h3. Repro: Navigate to the Probe Volume tab within the lighting window. Increase the "Max Probe Spacing" slider. h3. Ob... Read more
The Player is not affected by the custom windowed resolution
How to reproduce: 1. Create a new Unity project 2. In the Project Settings → Player → Resolution and Presentation set the “Fullscree... Read more
InvalidOperationException exception thrown by HDRP when running the proj...
How to reproduce: 1. Download and open the "Repro" project 2. Open "MainScene" scene 3. Enter Play mode 4. Press "Start Game" 5... Read more
ForceLOD() does not work when de-selecting the GameObject after instanti...
How to reproduce: 1. Open the user-attached “LODBug.zip” project 2. Open the “SampleScene” 3. Add the “LODObjectSpawner” Prefab into... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone profiler process is hidden in macOS dock
- Shader warnings are being thrown after building Mixed Reality Template
- Error is thrown when entering play mode with build profiles docked and standalone profiler open
- The Player hangs when activating another maximized application
- [XR] Input is not registered and headset view is headlocked after entering Play Mode with Meta XR SDK on 6000.0.0b16 and higher