Search Issue Tracker
Fixed
Votes
0
Found in
6000.0.0f1
Issue ID
UUM-71403
Regression
Yes
Error is thrown when entering play mode with build profiles docked and standalone profiler open
*Steps to reproduce:*
# Create a new project
# Open Build Profiles window (File > Build Profiles)
# Dock Build Profiles window next to the Inspector tab
# Click on the Inspector tab
# Open Standalone Profiler (Window > Analysis > Profiler (Standalone Process))
# Enter Play Mode
# If the error is not shown, open standalone profiler again (Window > Analysis > Profiler (Standalone Process)) and enter play mode again.
*Expected results:* No errors are thrown
*Actual results:* An error is thrown:
{code:java}
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Build.Profile.BuildProfileWindow.SendWorkflowReport () (at /Users/bokken/build/output/unity/unity/Modules/BuildProfileEditor/BuildProfileWindow.cs:501)
UnityEditor.Build.Profile.BuildProfileWindow.OnDisable () (at /Users/bokken/build/output/unity/unity/Modules/BuildProfileEditor/BuildProfileWindow.cs:159){code}
*Tested on (OS):* macOS Intel
Comments (1)
-
liveasnotes
May 06, 2024 07:36
A similar problem was confirmed on Windows 10.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Resolution Note:
Fixed by another internal issue: UUM-71078: Build Profiles - SendWorkflowReport() NullReferenceException if window is docked, but not active