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0
votes
Won't Fix

“Glyph rendering has been aborted due to sampling point size” Log is pri...

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Sep 12, 2025

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Version/s: 2022.3.66f1, 6000.0.58f1, 6000.2.5f1, 6000.3.0b2

Steps to reproduce: Create a new Unity project using the Universal 3D template Import the provided Font in the Attachments Open the ... Read more

0
votes
Won't Fix

Memory leak warnings are constantly thrown when Generating Font Atlas in...

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Sep 12, 2025

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Version/s: 2022.3.66f1, 6000.0.58f1, 6000.2.5f1, 6000.3.0b2

Steps to reproduce: Create a new Unity project using the Universal 3D template Import the provided Font in the Attachments Open the ... Read more

0
votes
Fixed

The Editor crashes when Generating Font Atlas in the Font Asset Creator ...

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Sep 12, 2025

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Version/s: 6000.0.58f1, 6000.2.5f1, 6000.3.0b2, 6000.4.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Import the provided Font in the Attachments Open the ... Read more

0
votes
Fixed

HDRP LayerLitShader "Opacity as density" as a not expected blending effe...

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Sep 12, 2025

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Version/s: 6000.4.0a1

Steps to reproduce: Create a HDRP projet. Tested on 6.4, but should be on every version. Inport the package add to the Jira. Create ... Read more

2
votes
Active

[iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPri...

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Sep 12, 2025

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Version/s: 2022.3.20f1

How to reproduce: 1. Create and open a new project 2. Add the In-App Purchasing (com.unity.purchasing) package to the project 3. Imp... Read more

0
votes
In Progress

Tile Palette Edit mode turns off in Play Mode

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Sep 12, 2025

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Version/s: 2021.3.56f1, 2022.3.66f1, 6000.0.58f1, 6000.2.5f1, 6000.3.0b2

Reproduction steps:1. Create a new Universal 2D project2. Open Tile Palette window (Window > 2D > Tile Palette)3. Create New T... Read more

0
votes
In Progress

Tile Palette grid is moved after entering Play Mode

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Sep 12, 2025

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Version/s: 6000.0.58f1, 6000.2.5f1, 6000.3.0b2, 6000.4.0a1

Reproduction steps:1. Create a new Universal 2D project2. Open Tile Palette window (Window > 2D > Tile Palette)3. Create New T... Read more

0
votes
Fixed

PhysicsUserData and PhysicsRotate issues when using Burst.

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Sep 13, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1

PhysicsUserData cannot be used in a C# Job when using Burst as it contains an object. PhysicsRotate constructors also cause issues w... Read more

1
votes
In Progress

[Metal][iOS] Application freeze when switching between portrait and land...

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Sep 15, 2025

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Version/s: 6000.0.57f1, 6000.2.4f1

How to reproduce:1. Open the “sample.zip“ project2. Open the “SampleScene“3. Build for iOS4. Open the “Unity-iPhone.xcodeproj“5. Bui... Read more

0
votes
Active

Editor or player crashes when using a deeply nested Particle System with...

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Sep 15, 2025

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Version/s: 6000.0.39f1, 6000.0.54f1, 6000.2.4f1, 6000.3.0b3, 6000.4.0a1

Steps to reproduce: Import the attached package to the URP project Open SubEmitterCrash Scene Enable Particle System 7 GO Observe th... Read more

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