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[Android] Crash "MemoryManager::VirtualAllocator::GetBlockInfoFromPointe...
How to reproduce: 1. Open the "IN_53346" project 2. In the Build Settings "Run Device" dropdown, select the desired device 3. Pre... Read more
Build fails and “Reference to 'ReentrantLock' is ambiguous” errors appea...
How to reproduce: 1. Build And Run the user’s attached “unity-include-bug.zip” project on an iOS device 2. Observe the result E... Read more
Right-click in the Project window requires scrolling when a small device...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Make sure th... Read more
UI Builder: "Attributes" section and few other fields in the Inspector w...
Steps to reproduce: # Create a project # Window->UI Toolkit->UI Builder # Go to the "Controls" window and find "Button" # Do... Read more
[MacOS Intel] Prefab’s Text field in Inspector loses focus if entering t...
How to reproduce: 1. Open the user’s attached “My project.zip” project 2. In the Project window, select “Example” Prefab 3. In th... Read more
[Android] The back gesture will perform an extra tap/press event
How to reproduce: 1. Open the attached “IN-49278“ project 2. On the device, go to “Settings” → “System navigation” and enable “Ges... Read more
Unable to read cached ApiUpdater configuration file IOException
Steps to reproduce: 1. There's no reproduction project and local reproduction rate is really low Expected results: Able to read ... Read more
Padding between icon and text is too large in help box affordances
*Observed:* Help boxes throughout the Editor UI now seem to use an erroneously wide padding between the icon and the text element... Read more
[Create Menu] Using down arrow following search, does not select options
*Repro:* * From the Hierarchy, right-click and start typing the name of the Component you wish to invoke * As the user types, th... Read more
[Android] Shader has incorrect UVs when built on Android devices with an...
How to reproduce: 1. Open the "IN_54866" project 2. In the Build Settings "Run Device" dropdown, select the desired device 3. Pre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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