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“Glyph rendering has been aborted due to sampling point size” Log is pri...
Steps to reproduce: Create a new Unity project using the Universal 3D template Import the provided Font in the Attachments Open the ... Read more
Memory leak warnings are constantly thrown when Generating Font Atlas in...
Steps to reproduce: Create a new Unity project using the Universal 3D template Import the provided Font in the Attachments Open the ... Read more
The Editor crashes when Generating Font Atlas in the Font Asset Creator ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Import the provided Font in the Attachments Open the ... Read more
HDRP LayerLitShader "Opacity as density" as a not expected blending effe...
Steps to reproduce: Create a HDRP projet. Tested on 6.4, but should be on every version. Inport the package add to the Jira. Create ... Read more
[iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPri...
How to reproduce: 1. Create and open a new project 2. Add the In-App Purchasing (com.unity.purchasing) package to the project 3. Imp... Read more
Tile Palette Edit mode turns off in Play Mode
Reproduction steps:1. Create a new Universal 2D project2. Open Tile Palette window (Window > 2D > Tile Palette)3. Create New T... Read more
Tile Palette grid is moved after entering Play Mode
Reproduction steps:1. Create a new Universal 2D project2. Open Tile Palette window (Window > 2D > Tile Palette)3. Create New T... Read more
PhysicsUserData and PhysicsRotate issues when using Burst.
PhysicsUserData cannot be used in a C# Job when using Burst as it contains an object. PhysicsRotate constructors also cause issues w... Read more
[Metal][iOS] Application freeze when switching between portrait and land...
How to reproduce:1. Open the “sample.zip“ project2. Open the “SampleScene“3. Build for iOS4. Open the “Unity-iPhone.xcodeproj“5. Bui... Read more
Editor or player crashes when using a deeply nested Particle System with...
Steps to reproduce: Import the attached package to the URP project Open SubEmitterCrash Scene Enable Particle System 7 GO Observe th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes